scriptName: Difference between revisions
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<dl class='command_description'> | <dl class='command_description'> | ||
<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
scriptName is good when you want to load the handle of some spawn or call with some name.. | |||
on top of leetscript.sqf: | |||
scriptName "LEETSCRIPT"; | |||
call script via: | |||
GLOBAL_SCR_NAME = [] spawn "leetscript.sqf"; | |||
then do: | |||
hint format ["%1",GLOBAL_SCR_NAME]; | |||
will return: | |||
LEETSCRIPT | |||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 16:36, 13 June 2009
Description
- Description:
- Assign a friendly name to the VM script this command is executed from.
- Groups:
- Uncategorised
Syntax
- Syntax:
- scriptName name
- Parameters:
- name: String -
- Return Value:
- Nothing
Examples
- Example 1:
(example)
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
-
scriptName is good when you want to load the handle of some spawn or call with some name..
on top of leetscript.sqf:
scriptName "LEETSCRIPT";
call script via:
GLOBAL_SCR_NAME = [] spawn "leetscript.sqf";
then do:
hint format ["%1",GLOBAL_SCR_NAME];
will return:
LEETSCRIPT