forceSpeed: Difference between revisions

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(add. ArmA2 classification)
m (Unit of forceSpeed is in meters / second. You can check this by setting a vehicle's speed by forcespeed to be 6 and then getting the speed using speed command (it returns approximately 21.6))
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| Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is km/h. |= Description
| Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is m/s. |= Description
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|p1= object: [[Object]] |= Parameter 1
|p1= object: [[Object]] |= Parameter 1


|p2= speed: [[Number]] (in km/h) |= Parameter 2
|p2= speed: [[Number]] (in m/s) |= Parameter 2


| [[Nothing]] |= Return value
| [[Nothing]] |= Return value

Revision as of 17:41, 17 September 2009

-wrong parameter ("Arma") defined!-1.00
Hover & click on the images for description

Description

Description:
Force the speed limit on given object (object will never attempt to move faster than given by forceSpeed). Use negative value to return to default behaviour. Used unit is m/s.
Groups:
Uncategorised

Syntax

Syntax:
object forceSpeed speed
Parameters:
object: Object
speed: Number (in m/s)
Return Value:
Nothing

Examples

Example 1:
_helicopter forceSpeed 150

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Posted on 17:02, 2 March 2007 (CET)
Donnervogel
Setting forceSpeed to -1 will make the unit move according to the group speed mode (often specified by the waypoint) again. Setting forceSpeed to 0 will halt the unit ignoring waypoints or orders.
Posted on 9 February 2008
Kronzky
Does not seem to do anything at the current time (V1.08.5163)

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