currentWeapon: Difference between revisions
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<!-- Note Section BEGIN --> | <!-- Note Section BEGIN --> | ||
<dd class="notedate">Posted on July 15, 2009 - 04:00 (CEST)</dd> | <dd class="notedate">Posted on July 15, 2009 - 04:00 (CEST)</dd> | ||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | <dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | ||
<dd class="note">You have to make a little delay (sleep 0.001; (not less)) to use this command, else you will be returned an empty string.</dd> | <dd class="note">You have to make a little delay (sleep 0.001; (not less)) to use this command, else you will be returned an empty string.</dd> | ||
<dd class="notedate">Posted on July 15, 2009 - 04:00 (CEST)</dd> | <dd class="notedate">Posted on July 15, 2009 - 04:00 (CEST)</dd> | ||
<dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | <dt class="note">'''[[User:Lou Montana|Lou Montana]]''' | ||
<dd class="note">It seems it's not working in 1.02 for other unit than player.</dd> | <dd class="note">It seems it's not working in 1.02 for other unit than player.</dd> | ||
<dd class="notedate">Posted on May 4, 2010</dd> | <dd class="notedate">Posted on May 4, 2010</dd> | ||
<dt class="note">'''[[User:Terox|Terox]]''' | <dt class="note">'''[[User:Terox|Terox]]''' | ||
<dd class="note">This works for vehicles providing there is a gunner</dd> | <dd class="note">This works for vehicles providing there is a gunner</dd> | ||
<!-- Note Section END --> | <!-- Note Section END --> |
Revision as of 13:28, 21 October 2011
Description
- Description:
- Return the name of the currently selected weapon (on the primary turret for vehicles).
- Groups:
- Uncategorised
Syntax
Examples
- Example 1:
_weaponClass = currentWeapon (vehicle player);//Example: "M16A2GL"
- Example 2:
_weaponClass = currentWeapon player;
Additional Information
- See also:
- currentMagazinecurrentMuzzlecurrentVisionModecurrentWeaponModecurrentZeroingmagazinesTurretweaponsTurret
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on July 15, 2009 - 04:00 (CEST)
- Lou Montana
- You have to make a little delay (sleep 0.001; (not less)) to use this command, else you will be returned an empty string.
- Posted on July 15, 2009 - 04:00 (CEST)
- Lou Montana
- It seems it's not working in 1.02 for other unit than player.
- Posted on May 4, 2010
- Terox
- This works for vehicles providing there is a gunner