select: Difference between revisions
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Killzone Kid (talk | contribs) (boolean supported even in Arma 2) |
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|p1= array : [[Array]] |= Parameter 1 | |p1= array : [[Array]] |= Parameter 1 | ||
|p2= index: [[Number]] ( | |p2= index: [[Number]] or [[Boolean]] ([[true]] => 1, [[false]] => 0)|= Parameter 2 | ||
| [[Any Value]] |= Return value | | [[Any Value]] |= Return value | ||
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____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
|x1= <code>[1,2,3,4] select 2</code> - result is 3 |= Example 1 | |x1= <code>[1,2,3,4] [[select]] 2;</code> - result is 3 |= Example 1 | ||
|x2= <code>[[position]] [[player]] select 2</code> - result is Z coordinate of player position (see [[Position]] for more details) |= Example | |x2= <code>[[position]] [[player]] [[select]] 2;</code> - result is Z coordinate of player position (see [[Position]] for more details) |= Example 2 | ||
|x3= <code>(configFile >> "CfgVehicles") select 0 </code>|= Example 4 | |x3= <code>([[configFile]] >> "CfgVehicles") [[select]] 0; </code>|= Example 3 | ||
|x4= <code>["", [[currentWeapon]][[player]]] select [[alive]] [[player]];</code>|= Example 4 | |||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 17:11, 2 June 2014
Description
- Description:
- Selects an index element of an array or config object.
Index 0 denotes the first element, 1 the second, etc.
If index has decimal places it gets rounded down for fractions less than or equal .5, otherwise it gets rounded up. - Groups:
- Uncategorised
Syntax
- Syntax:
- array select index
- Parameters:
- array : Array
- index: Number or Boolean (true => 1, false => 0)
- Return Value:
- Any Value
Alternative Syntax
Examples
- Example 1:
[1,2,3,4] select 2;
- result is 3- Example 2:
position player select 2;
- result is Z coordinate of player position (see Position for more details)- Example 3:
(configFile >> "CfgVehicles") select 0;
- Example 4:
["", currentWeaponplayer] select alive player;
Additional Information
- See also:
- count
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on 3 March 2009
- General Barron
- When combined with the count command, this can be used to read all entries out of a config; even when you don't know exactly how many entries there will be. See the notes under count for more info.
- Posted on 27 Sep, 2013
- Killzone_Kid
- Rounding of fractions with select is not the same as when you use round command:
_roundThis = 0.5; hint str ([0,1] select _roundThis); //0 hint str round _roundThis; //1
- Posted on 30 May, 2014 - 1549
- ffur2007slx2_5
-
In ArmA3 ver 1.18, Boolean type supported. Which true defaulted as 1 and false as 0.
[0,1] select (56 > 40) // 1 [0,1,2] select ((!isNil "v") && false) // 0
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Variables
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters