BIS fnc addVirtualItemCargo: Difference between revisions
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|x1= <code> [_myBox,[ "U_B_CombatUniform_mcam","U_B_CombatUniform_mcam_tshirt","Rangefinder","MineDetector" ],[[true]]] [[call]] [[BIS_fnc_addVirtualItemCargo]]; </code> |= EXAMPLE1 | |x1= <code> [ _myBox, [ "U_B_CombatUniform_mcam","U_B_CombatUniform_mcam_tshirt","Rangefinder","MineDetector" ], [[true]]] [[call]] [[BIS_fnc_addVirtualItemCargo]]; </code> |= EXAMPLE1 | ||
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Revision as of 00:47, 17 October 2014
Description
- Description:
/* Description: Add virtual items to an object (e.g., ammo box). Virtual items can be selected in the Arsenal. Parameter(s): 0: OBJECT - objct to which items will be added 1: STRING or ARRAY of STRINGs - item class(es) to be added 2 (Optional): BOOL - true to add items globally (default: false) 3 (Optional): BOOL - true to add Arsenal action (default: true) Returns: ARRAY of ARRAYs - all virtual items within the object's space in format [<items>,<weapons>,<magazines>,<backpacks>] */
(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)- Execution:
- call
- Groups:
- Uncategorised
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Example 1:
[ _myBox, [ "U_B_CombatUniform_mcam","U_B_CombatUniform_mcam_tshirt","Rangefinder","MineDetector" ], true] call BIS_fnc_addVirtualItemCargo;
Additional Information
- See also:
- BIS_fnc_addVirtualBackpackCargo BIS_fnc_addVirtualMagazineCargo BIS_fnc_addVirtualWeaponCargo
Notes
-
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