kbTell: Difference between revisions
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m (Added details about last parameter (taken from in game help), added see also topics.) |
(format (forceRadio is defined as optional -> no need for extra brackets)) |
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| person '''kbTell''' [receiver, TopicName, SentenceClass, [ | | person '''kbTell''' [receiver, TopicName, SentenceClass, [argumentName, argumentValue, argumentText, argumentSpeech], ...,forceRadio] |= Syntax | ||
|p1= person: [[Object]] |= Parameter 1 | |p1= person: [[Object]] |= Parameter 1 | ||
|p2= [receiver, TopicName, SentenceClass, [ | |p2= [receiver, TopicName, SentenceClass, [argumentName, argumentValue, argumentText, argumentSpeech], ...,forceRadio]: [[Array]] |= Parameter 2 | ||
|p3= receiver: [[Object]] |= Parameter 3 | |p3= receiver: [[Object]] |= Parameter 3 | ||
|p4= TopicName | |p4= TopicName: [[String]] |= Parameter 4 | ||
|p5= | |p5= SentenceClass: [[String]] |= Parameter5 | ||
| | |p6= argumentName: [[String]] |= Parameter6 | ||
| | |p7= argumentValue: [[Code]] |= Parameter 7 | ||
| | |p8= argumentText: [[String]] |= Parameter 8 | ||
|p9= argumentSpeech: [[Array]] of Strings - each string is an already defined word in configs. |= Parameter 9 | |||
|p10= forceRadio (optional): [[Boolean]] or [[Number]] or [[String]] - true/false to force use of radio, [[Number]] 1-10 to force use of custom radio channel, or [[String]] name of radio channel to use 'GLOBAL', 'SIDE', 'GROUP', 'VEHICLE', 'DIRECT', 'COMMAND'|= Parameter 10 | |||
| [[Nothing]] |= Return value | | [[Nothing]] |= Return value |
Revision as of 09:23, 7 May 2015
Description
- Description:
- Make the person tell to the receiver the sentence.
- Groups:
- Uncategorised
Syntax
- Syntax:
- person kbTell [receiver, TopicName, SentenceClass, [argumentName, argumentValue, argumentText, argumentSpeech], ...,forceRadio]
- Parameters:
- person: Object
- [receiver, TopicName, SentenceClass, [argumentName, argumentValue, argumentText, argumentSpeech], ...,forceRadio]: Array
- receiver: Object
- TopicName: String
- SentenceClass: String
- argumentName: String
- argumentValue: Code
- argumentText: String
- argumentSpeech: Array of Strings - each string is an already defined word in configs.
- forceRadio (optional): Boolean or Number or String - true/false to force use of radio, Number 1-10 to force use of custom radio channel, or String name of radio channel to use 'GLOBAL', 'SIDE', 'GROUP', 'VEHICLE', 'DIRECT', 'COMMAND'
- Return Value:
- Nothing
Examples
- Examples:
- Example needed
Additional Information
- See also:
- kbAddTopickbHasTopickbRemoveTopic
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
// Example for kbTell with arguments, and Game-Logic as HQ. // In Config file class CfgIdentities { class SSMHQ { name = $STR_DN_WARFARE_HQ_BASE_UNFOLDED; face = "Face97"; glasses = "None"; speaker = "MaleA0EN"; pitch = 1.0; }; }; // IN BIKB class Sentences { class AirstrikeRequest { text = "%team requesting close air support at grid %location "; speech[]={%Team,RequestingCloseAirSupportAtGrid,%Location}; class Arguments { class Team {type = "simple";}; class Location {type = "simple";}; }; }; }; class Arguments{}; class Special {}; startWithVocal[] = {}; startWithConsonant[] = {}; // In Script file BIS_SSM_HQWEST = (createGroup west) createUnit ["Logic", [10,10,1000], [], 0, "NONE"]; BIS_SSM_HQWEST setGroupId ["Headquaters", "SIX"]; BIS_SSM_HQWEST setIdentity "SSMHQ_EN"; player kbAddtopic["Airstrike", BIKB]; BIS_SSM_HQWEST kbAddtopic["Airstrike", BIKB]; player kbTell [BIS_SSM_HQWEST,"Airstrike","AirstrikeRequest", ["Team",{},"Anvil",["Anvil"]],["Location",{},"Strelka",["Strelka"]],true];
Notes
- Posted on may 02, 2010 - 13:33 GMT+1
- Lou Montana
- Jezuro help on BIforum : [1]