forceEnd: Difference between revisions
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Killzone Kid (talk | contribs) (broken) |
Killzone Kid (talk | contribs) (Undo revision 91055 by Killzone Kid (talk)) |
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| Enforces mission termination. Can be used in an "END" trigger to force end conditions in the editor. | | Enforces mission termination. Can be used in an "END" trigger to force end conditions in the editor. | ||
{{warning | Does precisely | {{warning | Does precisely nothing, zero, zip, nada, zilch}}|= Description | ||
____________________________________________________________________________________________ | ____________________________________________________________________________________________ | ||
Revision as of 14:24, 8 August 2015
Description
- Description:
- Enforces mission termination. Can be used in an "END" trigger to force end conditions in the editor.
- Groups:
- Uncategorised
Syntax
- Syntax:
- forceEnd
- Return Value:
- Nothing
Examples
- Example 1:
if (_TerritoryLost) then {forceEnd}
Additional Information
- See also:
- failMissionendMission
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
Bottom Section
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
- Scripting Commands: Local Effect
- Scripting Commands OFP 1.99
- Scripting Commands OFP 1.96
- Scripting Commands OFP 1.46
- Scripting Commands ArmA
- Command Group: Mission Information
- Scripting Commands ArmA2
- Scripting Commands Arma 3
- Scripting Commands Take On Helicopters
- Broken Scripting Commands