isEqualTo: Difference between revisions

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(see also)
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| [[isEqualTypeAll]], [[isEqualType]], [[isEqualTypeParams]], [[isEqualTypeArray]], [[typeName]], [[Operators]], [[in]], [[find]], [[set]], [[resize]], [[switch]], [[a == b]] |= See also
| [[isEqualTypeAll]], [[isEqualTypeAny]], [[isEqualType]], [[isEqualTypeParams]], [[isEqualTypeArray]], [[typeName]], [[Operators]], [[in]], [[find]], [[set]], [[resize]], [[switch]], [[a == b]] |= See also


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Revision as of 14:35, 30 October 2015

Hover & click on the images for description

Description

Description:
Performs strict comparison between var1 and var2 and returns true if equal otherwise false.

Some differences between == and isEqualTo:
  • Performs case sensitive comparison on Strings
  • Doesn't throw error when comparing different types, i.e. ("eleven" isEqualTo 11)
  • Can compare Arrays and Booleans
  • Can compare Namespaces (As of Arma 3 v1.47)
Groups:
Uncategorised

Syntax

Syntax:
var1 isEqualTo var2
Parameters:
var1: Anything
var2: Anything
Return Value:
Boolean

Examples

Example 1:
_arr1 = [1,[2,[3]]]; _arr2 = [1,[2,[3]]]; if (_arr1 isEqualTo _arr2) then {hint "Arrays match!"}
Example 2:
if (a isEqualTo b) then {hint "a is equal to b"}; if !(a isEqualTo b) then {hint "a is not equal to b"};

Additional Information

See also:
isEqualTypeAllisEqualTypeAnyisEqualTypeisEqualTypeParamsisEqualTypeArraytypeNameOperatorsinfindsetresizeswitcha == b

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section

Posted on July 19, 2014 - 19:48 (UTC)
AgentRevolution
The behavior of "var1 isEqualTo var2" is pretty much equivalent to "var1 in [var2]", plus the ability to compare arrays, and slightly better performance.
Posted on December 3, 2014 - 13:11 (UTC)
Tajin
Simply put, "isEqualTo" is a binary comparison. Therefor it is very fast but only accepts 100% identical matches. In some other languages this is known as "===" instead of "==".
Posted on May 21, 2015 - 11:26 (UTC)
Killzone Kid
A faster, case-sensitive alternative to BIS_fnc_areEqual using isEqualTo: KK_fnc_allEqual = { private ["_arr", "_first"]; _arr = []; _first = _this select 0; for "_i" from 0 to count _this - 1 do { _arr pushBack _first; }; _arr isEqualTo _this }; // Example [[1,2],[1,2],[1,3]] call KK_fnc_allEqual; //false
Posted on May 21, 2015 - 15:30 (UTC)
Killzone Kid
Array "compare" implementation using isEqualTo, a faster, case-sensitive alternative to BIS_fnc_arrayCompare: KK_fnc_compare = { _this select 0 isEqualTo (_this select 1) }; // Example [[1,2,3],[1,2,3]] call KK_fnc_compare; //true