nearEntities – Talk
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<dt class="note">[[User:Pierre MGI|Pierre MGI]]</dt> | <dt class="note">[[User:Pierre MGI|Pierre MGI]]</dt> | ||
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NearEntities returns | NearEntities returns many objects like "man" of course but also "animal", "logic" (and there are plenty of with Arsenal openings), "ammoBox_F", each weapon holder created when a unit dies.... | ||
Unfortunately, this command reaches the club of the other ones like nearestObjects as FPS demanding command. | Unfortunately, this command reaches the club of the other ones like nearestObjects as FPS demanding command. | ||
Revision as of 20:19, 22 March 2016
- Posted on February 3, 2015 - 21:30 (UTC)
- Pierre MGI
- NearEntities returns many objects like "man" of course but also "animal", "logic" (and there are plenty of with Arsenal openings), "ammoBox_F", each weapon holder created when a unit dies.... Unfortunately, this command reaches the club of the other ones like nearestObjects as FPS demanding command.