isManualFire: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (global args)
(see also format)
Line 19: Line 19:
____________________________________________________________________________________________
____________________________________________________________________________________________


|x1= <pre> _bool <nowiki>=</nowiki> isManualFire vehicle player; </pre> |=  
|x1= <code>_bool = [[isManualFire]] [[vehicle]] [[player]];</code> |=  
____________________________________________________________________________________________
____________________________________________________________________________________________


| |= See also
|[[fire]], [[doFire]], [[commandFire]], [[canFire]], [[fireAtTarget]], [[forceWeaponFire]], [[commandArtilleryFire]], [[commandSuppressiveFire]], [[doArtilleryFire]], [[doSuppressiveFire]] |= See also


}}
}}

Revision as of 09:57, 14 December 2016

Hover & click on the images for description

Description

Description:
Returns true if manual fire is on. Always returns false for a soldier.
Groups:
Uncategorised

Syntax

Syntax:
isManualFire vehicleName
Parameters:
vehicleName: Object
Return Value:
Boolean

Examples

Example 1:
_bool = isManualFire vehicle player;

Additional Information

See also:
firedoFirecommandFirecanFirefireAtTargetforceWeaponFirecommandArtilleryFirecommandSuppressiveFiredoArtilleryFiredoSuppressiveFire

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note

Notes

Bottom Section