camCommitPrepared

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Revision as of 19:18, 7 November 2018 by Killzone Kid (talk | contribs) (Undo revision 110392 by HazJ (talk) Misleading comment, the commands are not the same)
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-wrong parameter ("Arma") defined!-1.00
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Description

Description:
Smoothly conduct the changes that were assigned to a camera within the given time. If the time is set to zero, the changes are done immediately.
Groups:
Uncategorised

Syntax

Syntax:
camera camCommitPrepared time
Parameters:
camera: Object - object of type "camera"
time: Number - time in seconds during which the changes shall be done
Return Value:
Nothing

Examples

Example 1:
//create a camera object _cam = "camera" camCreate [5600,4800,10]; _cam camPrepareTarget player; _cam cameraEffect ["internal", "BACK"]; _cam camCommitPrepared 0; //smoothly move the camera to its new position in 6 seconds. _cam camPreparePos [5680,4720,20]; _cam camCommitPrepared 6; waitUntil {camCommitted _cam}; //proceed

Additional Information

See also:
camCommit

Notes

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Notes

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