createGuardedPoint
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Description
- Description:
- Adds a point guarded by the given side. If idStatic is not negative, the position of a static object with the given id is guarded. If the given vehicle is valid, the starting position of the vehicle is guarded, otherwise the given position is guarded.
- Groups:
- Uncategorised
Syntax
- Syntax:
- createGuardedPoint [side, position, idStatic, vehicle]
- Parameters:
- [side, position, idStatic, vehicle]: Array
- Return Value:
- Nothing
Examples
- Example 1:
point = createGuardedPoint [ [[east]], [0, 0], -1, [[vehicle]] [[player]] ]
Additional Information
- See also:
- See also needed
Notes
-
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