createSoundSource
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Description
- Description:
- Creates a sound source of the given type (type is the name of the subclass of CfgVehicles). If the markers array contains several marker names, the position of a random one is used, otherwise, the given position is used. The sound source is placed inside a circle with this position as its center and placement as its radius.
- Groups:
- Uncategorised
Syntax
- Syntax:
- createSoundSource [type, position, markers, placement]
- Parameters:
- [type, position, markers, placement]: Array
- Return Value:
- Object
Examples
- Example 1:
soundSource = createSoundSource ["LittleDog", [[position]] [[player]], [], 0]
Additional Information
- See also:
- See also needed
Notes
-
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