difficulty

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Revision as of 14:37, 7 April 2019 by Erentar (talk | contribs) (template:command argument fix)
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Description

Description:
Returns high-level selected difficulty mode. Returned value will be: 0 (Recruit), 1 (Regular), 2 (Veteran) or 3 (Elite)
Groups:
Uncategorised

Syntax

Syntax:
difficulty
Return Value:
Number

Examples

Example 1:
value = difficulty;
Example 2:
The command returns the index of selected difficulty as they appear in CfgDifficulties Note: "Insane" is a modded difficulty hint str difficulty; //Result: 4

Additional Information

See also:
difficultyEnabledArma 3 Difficulty Menu missionDifficulty

Notes

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Notes

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