BIS_fnc_endLoadingScreen

From Bohemia Interactive Community
Revision as of 23:02, 17 January 2021 by Lou Montana (talk | contribs) (Text replacement - " *\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" o...)
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Unregister a loading screen. When none other remains, end the loading.
Execution:
call
Groups:
GUI

Syntax

Syntax:
screenId call BIS_fnc_endLoadingScreen
Parameters:
screenId: String - screen ID, used in BIS_fnc_startLoadingScreen
Return Value:
Boolean - true when unregistered

Examples

Example 1:
["myLoadingScreen", "Loading… wait for my splendid™ mission!"] call BIS_fnc_startLoadingScreen; uiSleep 3; "myLoadingScreen" call BIS_fnc_endLoadingScreen;

Additional Information

See also:
BIS_fnc_startLoadingScreenstartLoadingScreenendLoadingScreen

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section