BIS_fnc_wpSteady
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Description
- Description:
- FLY STEADY custom waypoint. Keep helicopter's pitch, bank, relative velocity a relative vector in given limits
- Execution:
- spawn
- Groups:
- Waypoints
Syntax
- Syntax:
- arguments: [limitArray, failLimit, failCode, warningCode, positiveCode]
- Parameters:
- limitArray: Array - in format [deltaVelocity, deltaVector, vector]:
- failLimit: Number - what time in seconds spent outside of limits will lead to fail (default: -1)
- failCode: Code - code executed when waypoint fails - time spent outside of limits reached failLimit (default: {})
- warningCode: Code - code spawned every time vehicle is outside of limits (default: {})
- positiveCode: Code - code spawned every time vehicle is inside of limits (default: {})
- Return Value:
- Nothing
Examples
- Example 1:
[ player, position dude, nil, [15,1.3,30], 10, { hintC "You failed"; }, { hint "Watch out!"; }, { hint "Good"; } ] spawn BIS_fnc_wpSteady;
Additional Information
- See also:
- See also needed
Notes
-
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