setFatigue
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Description
- Description:
- Sets the person's fatigue, from 0 to 1.
- Groups:
- Stamina System
Syntax
Examples
- Example 1:
player setFatigue 1;
Additional Information
Notes
-
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Only post proven facts here! Add Note
- Posted on 05 April, 2014
- Killzone_Kid
-
setFatigue will affect fatigue of a local unit only. If you execute it on remote unit, the getFatigue value will only change locally with no effect on remote unit. Scripted setFatigue changes don't broadcast at all. In short, use setFatigue on local units only.