playersNumber
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Description
- Description:
- Returns count of occupied role selection slots for given side. Players who claimed a slot in the lobby but did not start the mission are counted as well. If
disabledAI = 0;
in description.ext or Enable AI option is checked in Eden Editor, AI bots will be treated as valid players and will be counted too. - Multiplayer:
- Multiplayer only, in singleplayer it always returns 0.
- Groups:
- Multiplayer
Syntax
- Syntax:
- playersNumber side
- Parameters:
- side: Side
- Return Value:
- Number
Examples
- Example 1:
_west = playersNumber west; _east = playersNumber east; _civ = playersNumber civilian; hint format ["West:%1 East:%2, Civ:%3", _west, _east, _civ];
Additional Information
- See also:
- playableSlotsNumber countSide allPlayers allUnits
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on April 13, 2015 - 09:44 (UTC)
- IT07
-
1.05 playersNumber returns playable AI as well as human players. It does not include non playable AI. To get the amount of players that are on the same side as the person executing the script:
playersNumber playerSide;
Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.80
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Operation Flashpoint: Elite: Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Multiplayer