BIS_fnc_moduleSaveGame
Jump to navigation
Jump to search
Description
Syntax
- Syntax:
- [nil,nil,activated] call BIS_fnc_moduleSaveGame
- Parameters:
- nil: Nothing - Not used
- nil: Nothing - Not used
- activated: Boolean - (Optional, default true) when true game will be saved
- Return Value:
- Boolean - always true
Examples
- Example 1:
- call BIS_fnc_moduleSaveGame;
Additional Information
- See also:
- saveGame BIS_fnc_saveGame
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note