owner

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Revision as of 23:46, 9 July 2015 by Killzone Kid (talk | contribs) (see also)
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Description

Description:
On server machine, returns the ID of the client where the object is local. Otherwise returns 0.
Groups:
Uncategorised

Syntax

Syntax:
owner object
Parameters:
object: Object -
Return Value:
Number

Examples

Example 1:
_clientID = owner _someobject;

Additional Information

See also:
publicVariableClientsetOwnersetGroupOwnergroupOwnerflagOwneronPlayerConnected

Notes

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Notes

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