CfgMovesFatigue – Arma 3

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Introduction

See CfgVehicles Config Reference Introduction

Alphabetical Order

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A

aimPrecisionSpeedCoef

Float

aimPrecisionSpeedCoef	= 5;	//aimPrecision adjusting rate coefficient between two animation states with different aimPrecision parameter value

S

staminaCooldown

Float

staminaCooldown = 15; //when you run out of stamina the sprinting is disabled for this duration

staminaDuration

Float

staminaDuration = 60; //total amount of stamina

staminaRestoration

Float

staminaRestoration = 45; //time required for your current stamina pool (total stamina - inventory load) to restore

T

Float

terrainDrainSprint = -1; //when terrain gradient disable sprint, this stamina value is added to every animation state (do not stack with following terrain threshold)

Float

terrainDrainRun = -1; //when terrain gradient enable force walk, this stamina value is added to every animation state (do not stack with previous terrain threshold)

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Location

Arma 3

%Arma 3 Root Folder%/Dta/bin.pbo/bin/config.cpp (note that TotalLoadCoef is overwritten from another config elsewhere)