directSay

From Bohemia Interactive Community
Revision as of 20:54, 31 January 2021 by Lou Montana (talk | contribs) (Text replacement - " " to " ")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Description needed
Groups:
Radio and ChatSounds

Syntax

Syntax:
Syntax needed
Parameters:
unit: Object - unit to transmit
radioName: String - class name from CfgRadio
Return Value:
Return value needed

Examples

Example 1:
player directSay configName selectRandom ("true" configClasses (configFile >> "CfgRadio"));

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on December 3, 2016 - 21:32 (UTC)
Killzone Kid
To transmit user custom sounds (see Multiplayer_Custom_Sounds_Tutorial), prefix the full filename including file extension with #. For example if there is a custom user sound file called MySound.ogg, to play it on the radio use: player directSay "#MySound.ogg";