set3DENAttributes

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Revision as of 21:02, 16 February 2021 by R3vo (talk | contribs) (Text replacement - "Any" to "Anything")
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Description

Description:
Description needed
Groups:
Eden Editor

Syntax

Syntax:
Syntax needed
Parameters:
entities: Array of types Eden Entity or Eden ID
class: String - attribute name
value: Anything - new attribute value
Return Value:
Return value needed

Examples

Example 1:
set3DENAttributes [[get3DENSelected "Object","ControlMP",true ]]; Set all selected objects as playable

Additional Information

See also:
See also needed

Notes

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