currentWeapon

From Bohemia Interactive Community
Revision as of 15:51, 20 January 2022 by Lou Montana (talk | contribs) (Text replacement - "\|seealso= *\[\[([^ ]+)\]\], \[\[([^ ]+)\]\]" to "|seealso= $1 $2")
Jump to navigation Jump to search
Hover & click on the images for description

Description

Description:
Return the name of the currently selected weapon (on the primary turret for vehicles).
Groups:
WeaponsUnit Inventory

Syntax

Syntax:
currentWeapon vehicle
Parameters:
vehicle: Object
Return Value:
String

Examples

Example 1:
_weaponClass = currentWeapon (vehicle player);//Example: "M16A2GL"
Example 2:
_weaponClass = currentWeapon player;

Additional Information

See also:
currentMagazine currentMuzzle currentThrowable currentVisionMode currentWeaponMode currentZeroing magazinesTurretweaponsTurret

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Posted on July 15, 2009 - 04:00 (CEST)
Lou Montana
You have to make a little delay (sleep 0.001; (not less)) to use this command, else you will be returned an empty string.
Posted on July 15, 2009 - 04:00 (CEST)
Lou Montana
It seems it is not working in 1.02 for other unit than player.
Posted on May 4, 2010
Terox
This works for vehicles providing there is a gunner