Ralian/Sandbox – User

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Revision as of 06:21, 20 November 2023 by Ralian (talk | contribs) (Skeleton article for now. Will upload more content and instructions later this week.)
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Goals of This Tutorial

In this tutorial, you will learn about creating a helicopter mod. We will discuss

  • What bones need to be rigged and animations made in Blender
  • Importing your assets into workbench
  • Changing the flight model of your creation

Preparing Your Model

In the first part of this tutorial, we will be working in Blender.

Bone Hierarchy and Rigging

...

Exporting Your Model

...

Prefab Creation

Launch Workbench and create a new project to work in which depends only on Arma Reforger.

Setting Up

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Tweaking the Flight Model

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Additional Compartments and Actions

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