behaviour

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Revision as of 08:31, 14 February 2010 by madrussian (talk | contribs)
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Description

Description:
Return the behaviour of a unit.
Groups:
Uncategorised

Syntax

Syntax:
String = behaviour unitName
Parameters:
unitName: Object
Return Value:
String - One of "CARELESS", "SAFE", "AWARE", "COMBAT" and "STEALTH".

Examples

Example 1:
_soldier setBehaviour "CARELESS"
_b = behaviour _soldier 
returns "CARELESS"

Additional Information

See also:
setBehaviour

Notes

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Notes

MadRussian
Although behaviour is called on an individual unit, what you are really getting back is the behaviour of that unit's group. Behaviour is a group setting.

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