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Silly question, but if I hideObject somehow globally before I deleteVehicle, perhaps we can better clean up objects? I'm referring of course to the fact that all objects are re-created in game to JIP players, even objects that were deleted. They are simply created, then deleted. This accounts for the long delay time on joining a game. I would love for someone to say, "No, you're wrong" --Doolittle 04:22, 13 April 2011 (CEST)