gunner
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gunner vehicle
Operand types:
vehicle: Object
Type of returned value:
Description:
Gunner of the vehicle, if vehicle is not a vehicle, but person, person is returned.
Examples:
if (gunner vehicle player != player) then {goto "reassign"}
Notes:
It is also possible to find the gunner of a vehicle by placing a G after the name of the vehicle so Tank1G and gunner Tank1 both refer to the same unit, providing the original gunner has not got out of the tank. The difference between the two is Tank1G is always the unit that was gunner of the tank when the mission started, whilst gunner Tank1 is the gunner which is now there.