parseText

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Description

Description:
Creates a structured text by parsing the given XML description. Do not use parseText when displaying a localized text from Stringtable.xml.
A detailed explanation of all formatting possibilities can be found at Structured Text.
Groups:
StringsStructured Text

Syntax

Syntax:
parseText text
Parameters:
text: String
Return Value:
Structured Text

Examples

Example 1:
private _Stxt = parseText "First line<img image='data\isniper.paa'/><br/>Second line";
Example 2:
hintSilent parseText format["<t size='1.25' font='Zeppelin33' color='#ff0000'>%1 lives remaining.</t>", 12];
Example 3:
private _clickableLink = parseText "<a href='http://arma3.com'>A3</a>";

Additional Information

See also:
Structured Text composeText text localize ctrlSetStructuredText

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Posted on 1 September 2016
Dr_Eyeball
To convert a structured text back to a string type, just use: _str = str parseText _structuredText;
Posted on September 1, 2017 - 13:23 (UTC)
AgentRev
If you are parsing user-defined strings like player names, you may want to convert special characters to their XML entities as a precaution beforehand, otherwise the result might be corrupted. private _escapeXML = { _this regexReplace ["&", "&amp;"] regexReplace ["<", "&lt;"] regexReplace [">", "&gt;"] regexReplace ['"', "&quot;"] regexReplace ["'", "&apos;"] }; private _name = '<A&M> Paul "Bear" Bryant'; private _escapedName = _name call _escapeXML; private _redName = parseText format ["<t color='#ff0000'>%1</t>", _escapedName];