getArray
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Description
- Description:
- Extract array from config entry.
- Groups:
- Config
Syntax
Examples
- Example 1:
Additional Information
- See also:
- configFile config / name configName count getText getNumber inheritsFrom isArray isClass isNumber isText select
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
- Posted on Mar 28, 2014 - 07:52
- ffur2007slx2_5
-
(Arma 3 1.14) It's recommended to use BIS_fnc_getCfgData or BIS_fnc_returnConfigEntry to get variable cfg data rather than conditioning via isNumber, isText, isArray, getNumber, getText and getArray combination.
Traditional workaround:Recommended workaround:To return default value once entry was not found, we can use BIS_fnc_returnConfigEntry instead of BIS_fnc_getCfgData.(configFile >> "CfgVehicles" >> _SomeAddonClassName >> "DestructionEffects" >> "Smoke1" >> "type") call BIS_fnc_getCfgData;[(configFile >> "CannonFire" >> "LightExp"),"lifeTime",0] call BIS_fnc_returnConfigEntry; // 0.5
- Posted on January 12, 2018 - 19:48 (UTC)
- demellion
-
There is special behaviour if you try to read a description.ext config entry Array that contains a Boolean.
Getting array in MP will result in Number, while SP will return String.// SP with false in array getArray (missionConfigFile >> "someClass" >> "someArray") // -> "false" // MP with false in array getArray (missionConfigFile >> "someClass" >> "someArray") // -> 0
Categories:
- Scripting Commands
- Introduced with Armed Assault version 1.00
- ArmA: Armed Assault: New Scripting Commands
- ArmA: Armed Assault: Scripting Commands
- Arma 2: Scripting Commands
- Arma 2: Operation Arrowhead: Scripting Commands
- Take On Helicopters: Scripting Commands
- Arma 3: Scripting Commands
- Command Group: Config