CfgMusic – ArmA: Armed Assault
Arma: cfgMusic
You can play all music with
playmusic "<music>";
You can get the music name by:
gettext (configFile >> CfgMusic >> "<music>" >> name);
[N] = Number
[C] = Class
[S] = String
[A] = Array
[N] configFile >> CfgMusic >> access = 1
[C] configFile >> CfgMusic >> ATrack6 =
[S] configFile >> CfgMusic >> ATrack6 >> name = 01 Street Combat
[C] configFile >> CfgMusic >> ATrack25 =
[A] configFile >> CfgMusic >> ATrack6 >> sound = ["\ca\Sounds\Music\aa_rock_theme_vi.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack25 >> name = 02 Flashpoint Rearmed
[C] configFile >> CfgMusic >> ATrack1 =
[A] configFile >> CfgMusic >> ATrack25 >> sound = ["\ca\Sounds\Music\aa_ofp1_remix2.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack1 >> name = 03 Primo In Mortis
[C] configFile >> CfgMusic >> ATrack18 =
[A] configFile >> CfgMusic >> ATrack1 >> sound = ["\ca\Sounds\Music\aa_death_theme_i.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack18 >> name = 04 Arma Magna
[C] configFile >> CfgMusic >> ATrack3 =
[A] configFile >> CfgMusic >> ATrack18 >> sound = ["\ca\Sounds\Music\aa_death_08_north.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack3 >> name = 05 Dogs Of War
[C] configFile >> CfgMusic >> ATrack24 =
[A] configFile >> CfgMusic >> ATrack3 >> sound = ["\ca\Sounds\Music\aa_rock_theme_iii.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack24 >> name = 06 Black Ops
[C] configFile >> CfgMusic >> ATrack4 =
[A] configFile >> CfgMusic >> ATrack24 >> sound = ["\ca\Sounds\Music\aa_ofp1_remix1.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack4 >> name = 07 Seventh Company
[C] configFile >> CfgMusic >> ATrack5 =
[A] configFile >> CfgMusic >> ATrack4 >> sound = ["\ca\Sounds\Music\aa_rock_theme_iv.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack5 >> name = 08 Field Track
[C] configFile >> CfgMusic >> ATrack27 =
[A] configFile >> CfgMusic >> ATrack5 >> sound = ["\ca\Sounds\Music\aa_rock_theme_v.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack27 >> name = 09 Team Bravo
[C] configFile >> CfgMusic >> ATrack7 =
[A] configFile >> CfgMusic >> ATrack27 >> sound = ["\ca\Sounds\Music\aa_rock_theme_iib.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack7 >> name = 10 Arma Vera
[C] configFile >> CfgMusic >> ATrack23 =
[A] configFile >> CfgMusic >> ATrack7 >> sound = ["\ca\Sounds\Music\aa_north_island.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack23 >> name = 11 Second Assault
[C] configFile >> CfgMusic >> ATrack8 =
[A] configFile >> CfgMusic >> ATrack23 >> sound = ["\ca\Sounds\Music\aa_death_theme_ii.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack8 >> name = 12 Paradise On Earth
[C] configFile >> CfgMusic >> ATrack2 =
[A] configFile >> CfgMusic >> ATrack8 >> sound = ["\ca\Sounds\Music\aa_south_island.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack2 >> name = 13 Team Alpha
[C] configFile >> CfgMusic >> ATrack23b =
[A] configFile >> CfgMusic >> ATrack2 >> sound = ["\ca\Sounds\Music\aa_rock_theme_iia.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack23b >> name = 14 First Assault
[C] configFile >> CfgMusic >> ATrack9 =
[A] configFile >> CfgMusic >> ATrack23b >> sound = ["\ca\Sounds\Music\aa_death_II.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack9 >> name = Crescendo 1
[C] configFile >> CfgMusic >> ATrack10 =
[A] configFile >> CfgMusic >> ATrack9 >> sound = ["\ca\Sounds\Music\aa_crescendo_ii.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack10 >> name = Crescendo 2
[C] configFile >> CfgMusic >> ATrack11 =
[A] configFile >> CfgMusic >> ATrack10 >> sound = ["\ca\Sounds\Music\aa_crescendo_i.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack11 >> name = Short: Sahrani 1
[C] configFile >> CfgMusic >> ATrack12 =
[A] configFile >> CfgMusic >> ATrack11 >> sound = ["\ca\Sounds\Music\aa_death_01_south.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack12 >> name = Short: Sahrani 2
[C] configFile >> CfgMusic >> ATrack13 =
[A] configFile >> CfgMusic >> ATrack12 >> sound = ["\ca\Sounds\Music\aa_death_02_south.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack13 >> name = Short: Sahrani 3
[C] configFile >> CfgMusic >> ATrack14 =
[A] configFile >> CfgMusic >> ATrack13 >> sound = ["\ca\Sounds\Music\aa_death_03_south.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack14 >> name = Short: Combat
[C] configFile >> CfgMusic >> ATrack15 =
[A] configFile >> CfgMusic >> ATrack14 >> sound = ["\ca\Sounds\Music\aa_death_04_rocktheme_vi.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack15 >> name = Short: Riff
[C] configFile >> CfgMusic >> ATrack16 =
[A] configFile >> CfgMusic >> ATrack15 >> sound = ["\ca\Sounds\Music\aa_death_05_rocktheme_iv.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack16 >> name = Short: Bells
[C] configFile >> CfgMusic >> ATrack17 =
[A] configFile >> CfgMusic >> ATrack16 >> sound = ["\ca\Sounds\Music\aa_death_06_rocktheme_iii.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack17 >> name = Short: Casaulties Of War
[C] configFile >> CfgMusic >> ATrack22 =
[A] configFile >> CfgMusic >> ATrack17 >> sound = ["\ca\Sounds\Music\aa_death_07_rocktheme_iii.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack22 >> name = Short: Street Combat
[C] configFile >> CfgMusic >> ATrack19 =
[A] configFile >> CfgMusic >> ATrack22 >> sound = ["\ca\Sounds\Music\aa_death_12_rocktheme_vi.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack19 >> name = Short: Arma Magna Rock 1
[C] configFile >> CfgMusic >> ATrack20 =
[A] configFile >> CfgMusic >> ATrack19 >> sound = ["\ca\Sounds\Music\aa_death_09_north.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack20 >> name = Short: Arma Magna Rock 2
[C] configFile >> CfgMusic >> ATrack21 =
[A] configFile >> CfgMusic >> ATrack20 >> sound = ["\ca\Sounds\Music\aa_death_10_north.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack21 >> name = Short: Arma Magna
[C] configFile >> CfgMusic >> ATrack26 =
[A] configFile >> CfgMusic >> ATrack21 >> sound = ["\ca\Sounds\Music\aa_death_11_north.ogg",1,1]
[S] configFile >> CfgMusic >> ATrack26 >> name = Semper Fidelis
[C] configFile >> CfgMusic >> WithCare_Smile =
[A] configFile >> CfgMusic >> ATrack26 >> sound = ["\ca\Sounds\Music\aa_chorus_I.ogg",1,1]
[S] configFile >> CfgMusic >> WithCare_Smile >> name = WithCare - I Will Smile
[C] configFile >> CfgMusic >> WithCare_Suicide =
[A] configFile >> CfgMusic >> WithCare_Smile >> sound = ["\DBE1\Models_dbe1\Music\WithCare_I_WILL_SMILE.ogg",1,1]
[S] configFile >> CfgMusic >> WithCare_Suicide >> name = WithCare - Suicide Song
[C] configFile >> CfgMusic >> WithCare_War =
[A] configFile >> CfgMusic >> WithCare_Suicide >> sound = ["\DBE1\Models_dbe1\Music\WithCare_Suicide_Song.ogg",1,1]
[S] configFile >> CfgMusic >> WithCare_War >> name = WithCare - War
[C] configFile >> CfgMusic >> WithCare_What =
[A] configFile >> CfgMusic >> WithCare_War >> sound = ["\DBE1\Models_dbe1\Music\WithCare_War.ogg",1,1]
[S] configFile >> CfgMusic >> WithCare_What >> name = WithCare - What
[C] configFile >> CfgMusic >> QGTrack1 =
[A] configFile >> CfgMusic >> WithCare_What >> sound = ["\DBE1\Models_dbe1\Music\WithCare_What.ogg",1,1]
[S] configFile >> CfgMusic >> QGTrack1 >> name = Mission 02
[C] configFile >> CfgMusic >> QGTrack2 =
[A] configFile >> CfgMusic >> QGTrack1 >> sound = ["\DBE1\Models_dbe1\Music\02.ogg",1,1]
[S] configFile >> CfgMusic >> QGTrack2 >> name = Mission 02 - outro
[C] configFile >> CfgMusic >> QGTrack3 =
[A] configFile >> CfgMusic >> QGTrack2 >> sound = ["\DBE1\Models_dbe1\Music\02_outro.ogg",1,1]
[S] configFile >> CfgMusic >> QGTrack3 >> name = Mission 03
[C] configFile >> CfgMusic >> QGTrack4 =
[A] configFile >> CfgMusic >> QGTrack3 >> sound = ["\DBE1\Models_dbe1\Music\03.ogg",1,1]
[S] configFile >> CfgMusic >> QGTrack4 >> name = Mission 03 - outro (lagr)
[C] configFile >> CfgMusic >> QGTrack5 =
[A] configFile >> CfgMusic >> QGTrack4 >> sound = ["\DBE1\Models_dbe1\Music\03_outro.ogg",1,1]
[S] configFile >> CfgMusic >> QGTrack5 >> name = Mission 04
[C] configFile >> CfgMusic >> QGTrack6 =
[A] configFile >> CfgMusic >> QGTrack5 >> sound = ["\DBE1\Models_dbe1\Music\04.ogg",1,1]
[S] configFile >> CfgMusic >> QGTrack6 >> name = Mission 04 - outro
[C] configFile >> CfgMusic >> QGTrack7 =
[A] configFile >> CfgMusic >> QGTrack6 >> sound = ["\DBE1\Models_dbe1\Music\04_outro.ogg",1,1]
[S] configFile >> CfgMusic >> QGTrack7 >> name = Mission 05
[C] configFile >> CfgMusic >> QGTrack8 =
[A] configFile >> CfgMusic >> QGTrack7 >> sound = ["\DBE1\Models_dbe1\Music\05.ogg",1,1]
[S] configFile >> CfgMusic >> QGTrack8 >> name = Mission 05 - outro
[C] configFile >> CfgMusic >> QGTrack9 =
[A] configFile >> CfgMusic >> QGTrack8 >> sound = ["\DBE1\Models_dbe1\Music\05_outro.ogg",1,1]
[S] configFile >> CfgMusic >> QGTrack9 >> name = Mission 06
[A] configFile >> CfgMusic >> QGTrack9 >> sound = ["\DBE1\Models_dbe1\Music\06.ogg",1,1]
--Crowe 16:34, 14 March 2008 (CET)