Raedor/Sandbox – User talk

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movingenable => Sets whether or not the player is hindered from aiming or moving while the dialog is open.

I don't think this is true at all. Can you provide an example dialog of this? --General Barron 21:08, 3 March 2009 (CET)

I havent seen any difference in using this inside the dialog classes, i could move with or without it. --Vigilante 01:20, 10 June 2009 (CEST)

see http://community.bistudio.com/wiki/Talk:Dialog_Control --Worldeater 03:59, 10 June 2009 (CEST)