setFatigue

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Revision as of 09:35, 5 April 2014 by Killzone Kid (talk | contribs)
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Description

Description:
Sets the person's fatigue, from 0 to 1.
Groups:
Uncategorised

Syntax

Syntax:
unit setFatigue value
Parameters:
unit: Object
value: Number
Return Value:
Nothing

Examples

Example 1:
player setFatigue 1;

Additional Information

See also:
getFatigueenableFatigue

Notes

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Notes

Posted on 05 April, 2014
Killzone_Kid

setFatigue will affect fatigue of a local unit only. If you execute it on remote unit, the getFatigue value will only change locally with no effect on remote unit. Scripted setFatigue changes don't broadcast at all. In short, use setFatigue on local units only.

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