isNull
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Description
- Description:
- Checks whether the tested item is Null.
Which null type the item has to be equal to depends on the type of object tested:
- Objects -> objNull
- Controls -> controlNull
- Displays -> displayNull
- Groups -> grpNull
- Locations -> locationNull (since ARMA 2)
- Tasks -> taskNull (since ARMA 2)
- Groups:
- Uncategorised
Syntax
- Syntax:
- isNull obj
- Parameters:
- obj: Object, Control, Display, Group (or Location, Task since ARMA 2)
- Return Value:
- Boolean
Examples
Additional Information
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note
Notes
- Posted on September 04, 2014
- Pierre MGI
-
locationNull could be confusing when testing destinationTask : if a task is created, taskDestination returns an array working as position : _mytask_distance = (taskDestination (currentTask player)) distance player;
When task completed Hint format ["%1", taskDestination (currentTask player)] returns <null> while !isnull taskdestination..
leads to an error.
correct test : _destination_task = taskDestination (currentTask player); if (!isNil "_destination_tsk") then {...
}} - Posted on September 04, 2014
- Pierre MGI
-
Isnull (currentTask player) works but returns <null> taskDestination when triggered by succedded for example,
isnull taskdestination... leads to an error,
isnil "your_var for taskDestination" works for task completed
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Categories:
- Scripting Commands
- Introduced with Operation Flashpoint version 1.00
- Operation Flashpoint: New Scripting Commands
- Operation Flashpoint: Scripting Commands
- Command Group: Uncategorised
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