ropeAttachTo

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Revision as of 03:29, 13 October 2014 by Waffle SS. (talk | contribs) (Added ropeAttachTo command based on ingame documentation and experimentation)
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Description

Description:
Attach vehicle to rope with optional offset
Groups:
Uncategorised

Syntax

Syntax:
[veh, toPoint, ropeEndDownDir] ropeAttachTo rope
Parameters:
veh: Object
toPoint: Array - [x,y,z] offset relative to veh model center
ropeEndDownDir: Array
rope: Object
Return Value:
Nothing

Examples

Example 1:
[veh1,[0,0,0],[0,0,-1]] ropeAttachTo (ropes heli1 select 0);

Additional Information

See also:
ropescanSlingLoadenableRopeAttachgetSlingLoadropeAttachedObjectsropeDestroyropeLengthropeUnwoundropeAttachedToropeCreateropeDetachropeAttachEnabledropeCutropeEndPositionropeUnwindsetSlingLoadslingLoadAssistantShown

Notes

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Notes

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