inputAction/actions

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Revision as of 21:11, 17 April 2016 by AgentRev (talk | contribs) (→‎U)
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Ancillary sub-page of inputAction, listing input actions available in Arma 3. Template:Horizontoc

A

  • Action
  • ActionContext
  • ActionFreeLook
  • Adjust
  • AimDown
  • AimHeadDown
  • AimHeadLeft
  • AimHeadRight
  • AimHeadRight
  • AimHeadUp
  • AimLeft
  • AimRight
  • AimUp
  • AirBankLeft
  • AirBankRight
  • AutoHover
  • AutoHoverCancel

B

  • Binocular
  • BuldBack
  • BuldBrushOuter
  • BuldBrushRandomize
  • BuldBrushRatio
  • BuldBrushSmooth
  • BuldBrushStrength
  • BuldCreateObj
  • BuldDown
  • BuldDuplicateSel
  • BuldElevateSel
  • BuldForward
  • BuldFreeLook
  • BuldLeft
  • BuldLookDown
  • BuldLookLeft
  • BuldLookRight
  • BuldLookUp
  • BuldMagnetizePlanes
  • BuldMagnetizePoints
  • BuldMagnetizeYFixed
  • BuldMoveBack
  • BuldMoveForward
  • BuldMoveLeft
  • BuldMoveRight
  • BuldRedo
  • BuldRemoveSel
  • BuldResetCamera
  • BuldRight
  • BuldRotateSelX
  • BuldRotateSelZ
  • BuldScaleSel
  • BuldSelect
  • BuldSelectionType
  • BuldSwitchCamera
  • BuldTerrainLower10cm
  • BuldTerrainLower1m
  • BuldTerrainLower50cm
  • BuldTerrainLower5m
  • BuldTerrainRaise10cm
  • BuldTerrainRaise1m
  • BuldTerrainRaise50cm
  • BuldTerrainRaise5m
  • BuldTerrainShowNode
  • BuldTextureInfo
  • BuldTurbo
  • BuldUndo
  • BuldUp
  • BuldZoomIn
  • BuldZoomOut

C

  • CancelAction
  • CarAccelerate
  • CarAimDown
  • CarAimLeft
  • CarAimRight
  • CarAimUp
  • CarBack
  • CarBrake
  • CarFastForward
  • CarForward
  • CarGearDwn
  • CarGearUp
  • CarHandBrake
  • CarLeft
  • CarRight
  • CarShiftFwd1
  • CarShiftFwd2
  • CarShiftFwd3
  • CarShiftFwd4
  • CarShiftFwd5
  • CarShiftFwd6
  • CarShiftFwd7
  • CarShiftFwd8
  • CarShiftRvs1
  • CarShiftRvs2
  • CarSlowForward
  • CarSoftBrake
  • CarWheelLeft
  • CarWheelRight
  • Chat
  • CommandBack
  • CommandFast
  • CommandForward
  • CommandLeft
  • CommandRight
  • CommandSlow
  • CommandWatch
  • Compass
  • CompassToggle
  • CopyVersion
  • Crouch
  • CycleThrownItems

D

  • DefaultAction
  • Diary

E

  • Eject
  • EvasiveLeft
  • EvasiveRight

F

  • Fire
  • FlapsDown
  • FlapsUp
  • ForceCommandingMode
  • FreeHeadMove

G

  • Gear
  • GetOut
  • GetOver
  • GunElevAuto
  • GunElevDown
  • GunElevSlow
  • GunElevUp

H

  • Handgun
  • Headlights
  • HeliBack
  • HeliBatteriesToggle
  • HeliBrake
  • HeliBrakes
  • HeliCollectiveLower
  • HeliCollectiveLowerCont
  • HeliCollectiveRaise
  • HeliCollectiveRaiseCont
  • HelicopterTrimOff
  • HelicopterTrimOn
  • HeliCyclicBack
  • HeliCyclicForward
  • HeliCyclicLeft
  • HeliCyclicRight
  • HeliDown
  • HeliEnginesToggle
  • HeliFastForward
  • HeliForward
  • HeliLeft
  • HeliManualFire
  • HeliRight
  • HeliRopeAction
  • HeliRotorBrakeToggle
  • HeliRudderLeft
  • HeliRudderRight
  • HeliThrottleNeg
  • HeliThrottlePos
  • HeliTrimBackward
  • HeliTrimForward
  • HeliTrimLeft
  • HeliTrimRight
  • HeliTrimRudderLeft
  • HeliTrimRudderRight
  • HeliUp
  • HeliWheelsBrake
  • Help
  • HideMap
  • HoldBreath

I

  • IngamePause

J

K

L

  • LandGear
  • LandGearUp
  • LaunchCM
  • LeanLeft
  • LeanLeftToggle
  • LeanRight
  • LeanRightToggle
  • LiteUnitInfoToggle
  • LockEmptyTargets
  • LockTarget
  • LockTargets
  • LookAround
  • LookAroundToggle
  • LookCenter
  • LookDown
  • LookDownCont
  • LookLeft
  • LookLeftCont
  • LookLeftDown
  • LookLeftUp
  • LookRight
  • LookRightCont
  • LookRightDown
  • LookRightUp
  • LookRollLeft
  • LookRollLeftCont
  • LookRollRight
  • LookRollRightCont
  • LookShiftBack
  • LookShiftBackCont
  • LookShiftCenter
  • LookShiftDown
  • LookShiftDownCont
  • LookShiftForward
  • LookShiftForwardCont
  • LookShiftLeft
  • LookShiftLeftCont
  • LookShiftRight
  • LookShiftRightCont
  • LookShiftUp
  • LookShiftUpCont
  • LookUp
  • LookUpCont

M

  • MenuBack
  • MenuSelect
  • MiniMap
  • MiniMapToggle
  • MoveBack
  • MoveDown
  • MoveFastForward
  • MoveForward
  • MoveLeft
  • MoveRight
  • MoveSlowForward
  • MoveUp

N

  • NetworkPlayers
  • NetworkStats
  • NextAction
  • NextChannel
  • NextCM
  • NextWeapon
  • NightVision

O

  • Optics
  • OpticsMode
  • OpticsTemp

P

  • PersonView
  • PrevAction
  • PrevChannel
  • PrevWeapon
  • Prone
  • PushToTalk
  • PushToTalkAll
  • PushToTalkCommand
  • PushToTalkDirect
  • PushToTalkGroup
  • PushToTalkSide
  • PushToTalkVehicle

Q

R

  • Raise
  • ReloadMagazine
  • RevealTarget

S

  • Salute
  • SeagullBack
  • SeagullDown
  • SeagullFastForward
  • SeagullForward
  • SeagullUp
  • SelectAll
  • ShowMap
  • SitDown
  • Slow
  • Stand
  • SubmarineBack
  • SubmarineCyclicBack
  • SubmarineCyclicForward
  • SubmarineDown
  • SubmarineForward
  • SubmarineLeft
  • SubmarineRight
  • SubmarineUp
  • Surrender
  • SwapGunner
  • SwimDown
  • SwimUp
  • SwitchCommand
  • SwitchGunnerWeapon
  • SwitchWeapon

T

  • TacticalView
  • TactShort
  • TactTemp
  • TactToggle
  • TeamSwitch
  • TeamSwitchNext
  • TeamSwitchPrev
  • TempRaiseWeapon
  • Throw
  • TimeDec
  • TimeInc
  • ToggleRaiseWeapon
  • Turbo
  • TurboToggle
  • TurnIn
  • TurnLeft
  • TurnOut
  • TurnRight

U

  • UavView
  • UavViewToggle
  • User1
  • User2
  • User3
  • User4
  • User5
  • User6
  • User7
  • User8
  • User9
  • User10
  • User11
  • User12
  • User13
  • User14
  • User15
  • User16
  • User17
  • User18
  • User19
  • User20

V

  • VehicleTurbo
  • VehLockEmptyTargets
  • VehLockTargets
  • VoiceOverNet

W

  • Walk
  • WalkRunTemp
  • WalkRunToggle
  • Watch
  • WatchToggle

X

Y

Z

  • ZeroingDown
  • ZeroingUp
  • ZoomContIn
  • ZoomContOut
  • ZoomIn
  • ZoomInToggle
  • ZoomOut
  • ZoomOutToggle
  • ZoomTemp