Difference between revisions of "ArmA: Armed Assault: Rating Values"

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=Introduction=
 
 
 
Each hit in a single player game will affect the player's [[rating]].
 
Each hit in a single player game will affect the player's [[rating]].
 
If it goes below -2000, he will be considered an enemy, and be attacked by all units.
 
If it goes below -2000, he will be considered an enemy, and be attacked by all units.
  
The breakdown of rating changes for killing enemy or friedly units are listed below:
+
The breakdown of rating changes for killing enemy or friendly units are listed below:
 
 
  
 
{| class=wikitable
 
{| class=wikitable
Line 20: Line 17:
 
|M1Abrams, Vulcan, T72, Shilka, Cobra, Black Hawk, Little Bird, Harrier, A10, KA50, Mi17, Su34||align="right"|1000||align="right"|-7000
 
|M1Abrams, Vulcan, T72, Shilka, Cobra, Black Hawk, Little Bird, Harrier, A10, KA50, Mi17, Su34||align="right"|1000||align="right"|-7000
 
|-
 
|-
|Civilian, Ural Civil, Bus, Tractor, Hilux||-||align="right"|-400
+
|Civilian, Ural Civil, Bus, Tractor, Hilux||align="right"|-||align="right"|-400
 +
|-
 +
|Civilian Cars, Motorcycle||align="right"|-||align="right"|0
 +
|}
 +
 
 +
== Ratings and Ranks ==
 +
When a unit is assigned a specific [[rank]] (either when placed in the editor, or via the [[setUnitRank]] command), it will automatically receive a certain rating level (even if the unit's previous rating was higher than the new level).
 +
 
 +
{| class=wikitable
 +
|'''Rank'''||'''Rating'''
 +
|-
 +
|PRIVATE||align="right"|0
 +
|-
 +
|CORPORAL||align="right"|500
 +
|-
 +
|SERGEANT||align="right"|1500
 
|-
 
|-
|Civilian Cars, Motorcycle||-||align="right"|0
+
|LIEUTENANT||align="right"|2500
 +
|-
 +
|CAPTAIN||align="right"|3500
 +
|-
 +
|MAJOR||align="right"|5000
 +
|-
 +
|COLONEL||align="right"|7500
 
|}
 
|}
 +
 +
{{GameCategory|arma1|Reference Lists}}

Latest revision as of 20:31, 31 January 2021

Each hit in a single player game will affect the player's rating. If it goes below -2000, he will be considered an enemy, and be attacked by all units.

The breakdown of rating changes for killing enemy or friendly units are listed below:

Object Enemy Friendly
Urals, UAZ, BRDM2, BMP, HMMVW, LandRover, Stryker, M113, Camel, RHIB 200 -1400
Soldier 200 -1400
Sniper, Especas, Saboteur 500 -3500
Officer, Squad/Team Leader 1000 -3500
M1Abrams, Vulcan, T72, Shilka, Cobra, Black Hawk, Little Bird, Harrier, A10, KA50, Mi17, Su34 1000 -7000
Civilian, Ural Civil, Bus, Tractor, Hilux - -400
Civilian Cars, Motorcycle - 0

Ratings and Ranks

When a unit is assigned a specific rank (either when placed in the editor, or via the setUnitRank command), it will automatically receive a certain rating level (even if the unit's previous rating was higher than the new level).

Rank Rating
PRIVATE 0
CORPORAL 500
SERGEANT 1500
LIEUTENANT 2500
CAPTAIN 3500
MAJOR 5000
COLONEL 7500