ParticleShape – ArmA: Armed Assault
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= Introduction = | |||
Shape names that can be used in conjunction with particle commands (e.g. [[drop]]). | Shape names that can be used in conjunction with particle commands (e.g. [[drop]]). | ||
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Has to include the full path name when used in a command. | Has to include the full path name when used in a command. | ||
=Shapes= | |||
==Blood== | |||
*\Ca\Data\ParticleEffects\Blood\Blood.p3d | |||
==Cl_basic== | ==Cl_basic== | ||
*\Ca\Cl_basic.p3d | *\Ca\Data\Cl_basic.p3d | ||
==Cl_fire== | ==Cl_fire== | ||
*\Ca\Data\Cl_fire | *\Ca\Data\Cl_fire | ||
== | ==Cl_fired== | ||
*\Ca\Data\ | *\Ca\Data\Cl_fired | ||
==Cl_water== | |||
*\Ca\Data\Cl_water | |||
==CloudletSand== | ==CloudletSand== | ||
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*\Ca\Data\ParticleEffects\FireAndSmokeAnim\FireAnim.p3d | *\Ca\Data\ParticleEffects\FireAndSmokeAnim\FireAnim.p3d | ||
== | ==kouleSvetlo== | ||
*\Ca\Data\ | *\Ca\Data\kouleSvetlo | ||
==krater_po_kulce== | |||
*\Ca\Data\krater_po_kulce | |||
==missileSmoke== | |||
*\Ca\Data\missileSmoke | |||
==Pstone== | ==Pstone== | ||
*\Ca\Data\ParticleEffects\Pstone\Pstone.p3d | *\Ca\Data\ParticleEffects\Pstone\Pstone.p3d | ||
==RainDrop== | |||
*\Ca\Data\RainDrop | |||
==RocketSmoke== | ==RocketSmoke== | ||
*\Ca\Data\ParticleEffects\RocketSmoke\RocketSmoke.p3d | *\Ca\Data\ParticleEffects\RocketSmoke\RocketSmoke.p3d | ||
==SmokeAnim== | |||
*\Ca\Data\ParticleEffects\FireAndSmokeAnim\SmokeAnim.p3d | |||
==SparksEffect== | ==SparksEffect== | ||
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=See Also= | |||
[[drop]], [[setParticleCircle]], [[setParticleParams]], [[setParticleRandom]], [[ParticleTemplates]] | |||
[[Category: | [[Category:ArmA: Addon Editing]] | ||
[[Category: | [[Category: Particle System]] |
Revision as of 14:52, 12 January 2020
Introduction
Shape names that can be used in conjunction with particle commands (e.g. drop).
Has to include the full path name when used in a command.
Shapes
Blood
- \Ca\Data\ParticleEffects\Blood\Blood.p3d
Cl_basic
- \Ca\Data\Cl_basic.p3d
Cl_fire
- \Ca\Data\Cl_fire
Cl_fired
- \Ca\Data\Cl_fired
Cl_water
- \Ca\Data\Cl_water
CloudletSand
- \Ca\Data\ParticleEffects\CloudletSand\CloudletSand.p3d
CloudletWater
- \Ca\Data\ParticleEffects\CloudletWater\CloudletWater.p3d
FireAnim
- \Ca\Data\ParticleEffects\FireAndSmokeAnim\FireAnim.p3d
kouleSvetlo
- \Ca\Data\kouleSvetlo
krater_po_kulce
- \Ca\Data\krater_po_kulce
missileSmoke
- \Ca\Data\missileSmoke
Pstone
- \Ca\Data\ParticleEffects\Pstone\Pstone.p3d
RainDrop
- \Ca\Data\RainDrop
RocketSmoke
- \Ca\Data\ParticleEffects\RocketSmoke\RocketSmoke.p3d
SmokeAnim
- \Ca\Data\ParticleEffects\FireAndSmokeAnim\SmokeAnim.p3d
SparksEffect
- \Ca\Data\ParticleEffects\SparksEffect\SparksEffect.p3d
WaterEffects
- \Ca\Data\ParticleEffects\Watereffects\WaterEffects.p3d
See Also
drop, setParticleCircle, setParticleParams, setParticleRandom, ParticleTemplates