ParticleShape – ArmA: Armed Assault

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
m (added ca)
(3 intermediate revisions by 3 users not shown)
Line 1: Line 1:
{{Stub}}
= Introduction =
 
== Introduction ==


Shape names that can be used in conjunction with particle commands (e.g. [[drop]]).
Shape names that can be used in conjunction with particle commands (e.g. [[drop]]).
Line 7: Line 5:
Has to include the full path name when used in a command.
Has to include the full path name when used in a command.


=Shapes=
==Blood==
*\Ca\Data\ParticleEffects\Blood\Blood.p3d


==Cl_basic==
==Cl_basic==
*\Ca\Cl_basic.p3d
*\Ca\Data\Cl_basic.p3d


==Cl_fire==
==Cl_fire==
*\Ca\Data\Cl_fire
*\Ca\Data\Cl_fire


==Blood==
==Cl_fired==
*\Ca\Data\ParticleEffects\Blood\Blood.p3d
*\Ca\Data\Cl_fired
 
==Cl_water==
*\Ca\Data\Cl_water


==CloudletSand==
==CloudletSand==
Line 26: Line 30:
*\Ca\Data\ParticleEffects\FireAndSmokeAnim\FireAnim.p3d
*\Ca\Data\ParticleEffects\FireAndSmokeAnim\FireAnim.p3d


==SmokeAnim==
==kouleSvetlo==
*\Ca\Data\ParticleEffects\FireAndSmokeAnim\SmokeAnim.p3d
*\Ca\Data\kouleSvetlo
 
==krater_po_kulce==
*\Ca\Data\krater_po_kulce
 
==missileSmoke==
*\Ca\Data\missileSmoke


==Pstone==
==Pstone==
*\Ca\Data\ParticleEffects\Pstone\Pstone.p3d
*\Ca\Data\ParticleEffects\Pstone\Pstone.p3d
==RainDrop==
*\Ca\Data\RainDrop


==RocketSmoke==
==RocketSmoke==
*\Ca\Data\ParticleEffects\RocketSmoke\RocketSmoke.p3d
*\Ca\Data\ParticleEffects\RocketSmoke\RocketSmoke.p3d
==SmokeAnim==
*\Ca\Data\ParticleEffects\FireAndSmokeAnim\SmokeAnim.p3d


==SparksEffect==
==SparksEffect==
Line 42: Line 58:




=See Also=
[[drop]], [[setParticleCircle]], [[setParticleParams]], [[setParticleRandom]], [[ParticleTemplates]]


[[Category: ParticleShape]]
[[Category:ArmA: Addon Editing]]
[[Category: Particle System]]

Revision as of 14:52, 12 January 2020

Introduction

Shape names that can be used in conjunction with particle commands (e.g. drop).

Has to include the full path name when used in a command.

Shapes

Blood

  • \Ca\Data\ParticleEffects\Blood\Blood.p3d

Cl_basic

  • \Ca\Data\Cl_basic.p3d

Cl_fire

  • \Ca\Data\Cl_fire

Cl_fired

  • \Ca\Data\Cl_fired

Cl_water

  • \Ca\Data\Cl_water

CloudletSand

  • \Ca\Data\ParticleEffects\CloudletSand\CloudletSand.p3d

CloudletWater

  • \Ca\Data\ParticleEffects\CloudletWater\CloudletWater.p3d

FireAnim

  • \Ca\Data\ParticleEffects\FireAndSmokeAnim\FireAnim.p3d

kouleSvetlo

  • \Ca\Data\kouleSvetlo

krater_po_kulce

  • \Ca\Data\krater_po_kulce

missileSmoke

  • \Ca\Data\missileSmoke

Pstone

  • \Ca\Data\ParticleEffects\Pstone\Pstone.p3d

RainDrop

  • \Ca\Data\RainDrop

RocketSmoke

  • \Ca\Data\ParticleEffects\RocketSmoke\RocketSmoke.p3d

SmokeAnim

  • \Ca\Data\ParticleEffects\FireAndSmokeAnim\SmokeAnim.p3d

SparksEffect

  • \Ca\Data\ParticleEffects\SparksEffect\SparksEffect.p3d

WaterEffects

  • \Ca\Data\ParticleEffects\Watereffects\WaterEffects.p3d


See Also

drop, setParticleCircle, setParticleParams, setParticleRandom, ParticleTemplates