CfgMusic – ArmA: Armed Assault

From Bohemia Interactive Community
Jump to navigation Jump to search
No edit summary
 
No edit summary
Line 1: Line 1:
Arma: cfgMusic
===Playing Music===


You can play all music with  
You can play all music with  


playmusic "<music>";
playmusic "<music>";
===Read music Name from config===


You can get the music name by:
You can get the music name by:


gettext (configFile >> CfgMusic >> "<music>" >> name);
_name = gettext (configFile >> CfgMusic >> "<music>" >> name);




[N] = Number


[C] = Class
===Music Class===


[S] = String
Arma: cfgMusic
 
*ATrack1 (03 Primo In Mortis)
[A] = Array
*ATrack2 (13 Team Alpha)
 
*ATrack3 (05 Dogs Of War)
 
*ATrack4 (07 Seventh Company)
[N] configFile >> CfgMusic >> access = 1
*ATrack5 (08 Field Track)
 
*ATrack6 (01 Street Combat)
[C] configFile >> CfgMusic >> ATrack6 =
*ATrack7 (10 Arma Vera)
 
*ATrack8 (12 Paradise On Earth)
[S] configFile >> CfgMusic >> ATrack6 >> name = 01 Street Combat
*ATrack9 (Crescendo 1)
 
*ATrack10 (Crescendo)
[C] configFile >> CfgMusic >> ATrack25 =
*ATrack11 (Short: Sahrani 1)
 
*ATrack12 (Short: Sahrani 2)
[A] configFile >> CfgMusic >> ATrack6 >> sound = ["\ca\Sounds\Music\aa_rock_theme_vi.ogg",1,1]
*ATrack13 (Short: Sahrani 3)
 
*ATrack14 (Short: Combat)
[S] configFile >> CfgMusic >> ATrack25 >> name = 02 Flashpoint Rearmed
*ATrack15 (Short: Riff)
 
*ATrack16 (Short: Bells)
[C] configFile >> CfgMusic >> ATrack1 =
*ATrack17 (Short: Casaulties Of War)
 
*ATrack18 (04 Arma Magna)
[A] configFile >> CfgMusic >> ATrack25 >> sound = ["\ca\Sounds\Music\aa_ofp1_remix2.ogg",1,1]
*ATrack19 (Short: Arma Magna Rock 1)
 
*ATrack20 (Short: Arma Magna Rock 2)
[S] configFile >> CfgMusic >> ATrack1 >> name = 03 Primo In Mortis
*ATrack21 (Short: Arma Magna)
 
*ATrack22 (Short: Street Combat)
[C] configFile >> CfgMusic >> ATrack18 =
*ATrack23 (11 Second Assault)
 
*ATrack23b (14 First Assault)
[A] configFile >> CfgMusic >> ATrack1 >> sound = ["\ca\Sounds\Music\aa_death_theme_i.ogg",1,1]
*ATrack24 (06 Black Ops)
 
*ATrack25 (02 Flashpoint Rearmed)
[S] configFile >> CfgMusic >> ATrack18 >> name = 04 Arma Magna
*ATrack26 (Semper Fidelis)
 
*ATrack27 (09 Team Bravo)
[C] configFile >> CfgMusic >> ATrack3 =
*WithCare_Smile (WithCare - I Will Smile)
 
*WithCare_Suicide (WithCare - Suicide Song)
[A] configFile >> CfgMusic >> ATrack18 >> sound = ["\ca\Sounds\Music\aa_death_08_north.ogg",1,1]
*WithCare_War (WithCare - War)
 
*WithCare_What (WithCare - What)
[S] configFile >> CfgMusic >> ATrack3 >> name = 05 Dogs Of War
 
[C] configFile >> CfgMusic >> ATrack24 =
 
[A] configFile >> CfgMusic >> ATrack3 >> sound = ["\ca\Sounds\Music\aa_rock_theme_iii.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack24 >> name = 06 Black Ops
 
[C] configFile >> CfgMusic >> ATrack4 =
 
[A] configFile >> CfgMusic >> ATrack24 >> sound = ["\ca\Sounds\Music\aa_ofp1_remix1.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack4 >> name = 07 Seventh Company
 
[C] configFile >> CfgMusic >> ATrack5 =
 
[A] configFile >> CfgMusic >> ATrack4 >> sound = ["\ca\Sounds\Music\aa_rock_theme_iv.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack5 >> name = 08 Field Track
 
[C] configFile >> CfgMusic >> ATrack27 =
 
[A] configFile >> CfgMusic >> ATrack5 >> sound = ["\ca\Sounds\Music\aa_rock_theme_v.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack27 >> name = 09 Team Bravo
 
[C] configFile >> CfgMusic >> ATrack7 =
 
[A] configFile >> CfgMusic >> ATrack27 >> sound = ["\ca\Sounds\Music\aa_rock_theme_iib.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack7 >> name = 10 Arma Vera
 
[C] configFile >> CfgMusic >> ATrack23 =
 
[A] configFile >> CfgMusic >> ATrack7 >> sound = ["\ca\Sounds\Music\aa_north_island.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack23 >> name = 11 Second Assault
 
[C] configFile >> CfgMusic >> ATrack8 =
 
[A] configFile >> CfgMusic >> ATrack23 >> sound = ["\ca\Sounds\Music\aa_death_theme_ii.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack8 >> name = 12 Paradise On Earth
 
[C] configFile >> CfgMusic >> ATrack2 =
 
[A] configFile >> CfgMusic >> ATrack8 >> sound = ["\ca\Sounds\Music\aa_south_island.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack2 >> name = 13 Team Alpha
 
[C] configFile >> CfgMusic >> ATrack23b =
 
[A] configFile >> CfgMusic >> ATrack2 >> sound = ["\ca\Sounds\Music\aa_rock_theme_iia.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack23b >> name = 14 First Assault
 
[C] configFile >> CfgMusic >> ATrack9 =
 
[A] configFile >> CfgMusic >> ATrack23b >> sound = ["\ca\Sounds\Music\aa_death_II.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack9 >> name = Crescendo 1
 
[C] configFile >> CfgMusic >> ATrack10 =
 
[A] configFile >> CfgMusic >> ATrack9 >> sound = ["\ca\Sounds\Music\aa_crescendo_ii.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack10 >> name = Crescendo 2
 
[C] configFile >> CfgMusic >> ATrack11 =
 
[A] configFile >> CfgMusic >> ATrack10 >> sound = ["\ca\Sounds\Music\aa_crescendo_i.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack11 >> name = Short: Sahrani 1
 
[C] configFile >> CfgMusic >> ATrack12 =
 
[A] configFile >> CfgMusic >> ATrack11 >> sound = ["\ca\Sounds\Music\aa_death_01_south.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack12 >> name = Short: Sahrani 2
 
[C] configFile >> CfgMusic >> ATrack13 =
 
[A] configFile >> CfgMusic >> ATrack12 >> sound = ["\ca\Sounds\Music\aa_death_02_south.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack13 >> name = Short: Sahrani 3
 
[C] configFile >> CfgMusic >> ATrack14 =
 
[A] configFile >> CfgMusic >> ATrack13 >> sound = ["\ca\Sounds\Music\aa_death_03_south.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack14 >> name = Short: Combat
 
[C] configFile >> CfgMusic >> ATrack15 =
 
[A] configFile >> CfgMusic >> ATrack14 >> sound = ["\ca\Sounds\Music\aa_death_04_rocktheme_vi.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack15 >> name = Short: Riff
 
[C] configFile >> CfgMusic >> ATrack16 =
 
[A] configFile >> CfgMusic >> ATrack15 >> sound = ["\ca\Sounds\Music\aa_death_05_rocktheme_iv.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack16 >> name = Short: Bells
 
[C] configFile >> CfgMusic >> ATrack17 =
 
[A] configFile >> CfgMusic >> ATrack16 >> sound = ["\ca\Sounds\Music\aa_death_06_rocktheme_iii.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack17 >> name = Short: Casaulties Of War
 
[C] configFile >> CfgMusic >> ATrack22 =
 
[A] configFile >> CfgMusic >> ATrack17 >> sound = ["\ca\Sounds\Music\aa_death_07_rocktheme_iii.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack22 >> name = Short: Street Combat
 
[C] configFile >> CfgMusic >> ATrack19 =
 
[A] configFile >> CfgMusic >> ATrack22 >> sound = ["\ca\Sounds\Music\aa_death_12_rocktheme_vi.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack19 >> name = Short: Arma Magna Rock 1
 
[C] configFile >> CfgMusic >> ATrack20 =
 
[A] configFile >> CfgMusic >> ATrack19 >> sound = ["\ca\Sounds\Music\aa_death_09_north.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack20 >> name = Short: Arma Magna Rock 2
 
[C] configFile >> CfgMusic >> ATrack21 =
 
[A] configFile >> CfgMusic >> ATrack20 >> sound = ["\ca\Sounds\Music\aa_death_10_north.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack21 >> name = Short: Arma Magna
 
[C] configFile >> CfgMusic >> ATrack26 =
 
[A] configFile >> CfgMusic >> ATrack21 >> sound = ["\ca\Sounds\Music\aa_death_11_north.ogg",1,1]
 
[S] configFile >> CfgMusic >> ATrack26 >> name = Semper Fidelis
 
[C] configFile >> CfgMusic >> WithCare_Smile =
 
[A] configFile >> CfgMusic >> ATrack26 >> sound = ["\ca\Sounds\Music\aa_chorus_I.ogg",1,1]
 
[S] configFile >> CfgMusic >> WithCare_Smile >> name = WithCare - I Will Smile
 
[C] configFile >> CfgMusic >> WithCare_Suicide =
 
[A] configFile >> CfgMusic >> WithCare_Smile >> sound = ["\DBE1\Models_dbe1\Music\WithCare_I_WILL_SMILE.ogg",1,1]
 
[S] configFile >> CfgMusic >> WithCare_Suicide >> name = WithCare - Suicide Song
 
[C] configFile >> CfgMusic >> WithCare_War =
 
[A] configFile >> CfgMusic >> WithCare_Suicide >> sound = ["\DBE1\Models_dbe1\Music\WithCare_Suicide_Song.ogg",1,1]
 
[S] configFile >> CfgMusic >> WithCare_War >> name = WithCare - War
 
[C] configFile >> CfgMusic >> WithCare_What =
 
[A] configFile >> CfgMusic >> WithCare_War >> sound = ["\DBE1\Models_dbe1\Music\WithCare_War.ogg",1,1]
 
[S] configFile >> CfgMusic >> WithCare_What >> name = WithCare - What
 
[C] configFile >> CfgMusic >> QGTrack1 =
 
[A] configFile >> CfgMusic >> WithCare_What >> sound = ["\DBE1\Models_dbe1\Music\WithCare_What.ogg",1,1]
 
[S] configFile >> CfgMusic >> QGTrack1 >> name = Mission 02
 
[C] configFile >> CfgMusic >> QGTrack2 =
 
[A] configFile >> CfgMusic >> QGTrack1 >> sound = ["\DBE1\Models_dbe1\Music\02.ogg",1,1]
 
[S] configFile >> CfgMusic >> QGTrack2 >> name = Mission 02 - outro
 
[C] configFile >> CfgMusic >> QGTrack3 =
 
[A] configFile >> CfgMusic >> QGTrack2 >> sound = ["\DBE1\Models_dbe1\Music\02_outro.ogg",1,1]
 
[S] configFile >> CfgMusic >> QGTrack3 >> name = Mission 03
 
[C] configFile >> CfgMusic >> QGTrack4 =
 
[A] configFile >> CfgMusic >> QGTrack3 >> sound = ["\DBE1\Models_dbe1\Music\03.ogg",1,1]
 
[S] configFile >> CfgMusic >> QGTrack4 >> name = Mission 03 - outro (lagr)
 
[C] configFile >> CfgMusic >> QGTrack5 =
 
[A] configFile >> CfgMusic >> QGTrack4 >> sound = ["\DBE1\Models_dbe1\Music\03_outro.ogg",1,1]
 
[S] configFile >> CfgMusic >> QGTrack5 >> name = Mission 04
 
[C] configFile >> CfgMusic >> QGTrack6 =
 
[A] configFile >> CfgMusic >> QGTrack5 >> sound = ["\DBE1\Models_dbe1\Music\04.ogg",1,1]
 
[S] configFile >> CfgMusic >> QGTrack6 >> name = Mission 04 - outro
 
[C] configFile >> CfgMusic >> QGTrack7 =
 
[A] configFile >> CfgMusic >> QGTrack6 >> sound = ["\DBE1\Models_dbe1\Music\04_outro.ogg",1,1]
 
[S] configFile >> CfgMusic >> QGTrack7 >> name = Mission 05
 
[C] configFile >> CfgMusic >> QGTrack8 =
 
[A] configFile >> CfgMusic >> QGTrack7 >> sound = ["\DBE1\Models_dbe1\Music\05.ogg",1,1]
 
[S] configFile >> CfgMusic >> QGTrack8 >> name = Mission 05 - outro
 
[C] configFile >> CfgMusic >> QGTrack9 =
 
[A] configFile >> CfgMusic >> QGTrack8 >> sound = ["\DBE1\Models_dbe1\Music\05_outro.ogg",1,1]
 
[S] configFile >> CfgMusic >> QGTrack9 >> name = Mission 06


[A] configFile >> CfgMusic >> QGTrack9 >> sound = ["\DBE1\Models_dbe1\Music\06.ogg",1,1]
Additional Qeens Gambit
*QGTrack1 (Mission 02)
*QGTrack2 (Mission 02 - outro)
*QGTrack3 (Mission 03)
*QGTrack4 (Mission 03 - outro (lagr))
*QGTrack5 (Mission 04)
*QGTrack6 (Mission 04 - outro)
*QGTrack7 (Mission 05)
*QGTrack8 (Mission 05 - outro)
*QGTrack9 (Mission 06)


Jump to [[Arma:_cfgMusic#top | top of page]]


--[[User:Crowe|Crowe]] 16:34, 14 March 2008 (CET)
[[Category:ArmA: Editing]]
[[Category: ArmA Classes]]

Revision as of 18:07, 15 March 2008

Playing Music

You can play all music with

playmusic "<music>";

Read music Name from config

You can get the music name by:

_name = gettext (configFile >> CfgMusic >> "<music>" >> name);


Music Class

Arma: cfgMusic

  • ATrack1 (03 Primo In Mortis)
  • ATrack2 (13 Team Alpha)
  • ATrack3 (05 Dogs Of War)
  • ATrack4 (07 Seventh Company)
  • ATrack5 (08 Field Track)
  • ATrack6 (01 Street Combat)
  • ATrack7 (10 Arma Vera)
  • ATrack8 (12 Paradise On Earth)
  • ATrack9 (Crescendo 1)
  • ATrack10 (Crescendo)
  • ATrack11 (Short: Sahrani 1)
  • ATrack12 (Short: Sahrani 2)
  • ATrack13 (Short: Sahrani 3)
  • ATrack14 (Short: Combat)
  • ATrack15 (Short: Riff)
  • ATrack16 (Short: Bells)
  • ATrack17 (Short: Casaulties Of War)
  • ATrack18 (04 Arma Magna)
  • ATrack19 (Short: Arma Magna Rock 1)
  • ATrack20 (Short: Arma Magna Rock 2)
  • ATrack21 (Short: Arma Magna)
  • ATrack22 (Short: Street Combat)
  • ATrack23 (11 Second Assault)
  • ATrack23b (14 First Assault)
  • ATrack24 (06 Black Ops)
  • ATrack25 (02 Flashpoint Rearmed)
  • ATrack26 (Semper Fidelis)
  • ATrack27 (09 Team Bravo)
  • WithCare_Smile (WithCare - I Will Smile)
  • WithCare_Suicide (WithCare - Suicide Song)
  • WithCare_War (WithCare - War)
  • WithCare_What (WithCare - What)

Additional Qeens Gambit

  • QGTrack1 (Mission 02)
  • QGTrack2 (Mission 02 - outro)
  • QGTrack3 (Mission 03)
  • QGTrack4 (Mission 03 - outro (lagr))
  • QGTrack5 (Mission 04)
  • QGTrack6 (Mission 04 - outro)
  • QGTrack7 (Mission 05)
  • QGTrack8 (Mission 05 - outro)
  • QGTrack9 (Mission 06)

Jump to top of page