Editing – Arma 2

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'''[[{{arma2}}]]''' offers many possibilities to '''add new content''' to it. You can create missions, introduce new vehicles, enhance your missions and addons with the large [[Scripting|scripting]] capabilities or create a whole new total conversion - a game in the game.
'''[[{{arma2}}]]''' offers many possibilities to '''add new content''' to it. You can create missions, introduce new vehicles, enhance your missions and addons with the large [[Scripting|scripting]] capabilities or create a whole new total conversion - a game in the game.


The '''nearly unlimited capabilities''' of addon and mission editing have brought completely different scenarios into the game than what it was originally designed for. Space mods, lego mods or mods simulating other games or films (Star Wars, Starship Troopers, Stargate, ...) have been created by creative members of the community.
The '''nearly unlimited capabilities''' of addon and mission editing have brought completely different scenarios into the game than what it was originally designed for. Various mods have been created by creative members of the community.


[[{{arma2}}]] means to even '''extend these capabilities'''. There are more possibilities when editing addons, many [[:Category:Arma_2:_New_Scripting_Commands_List|new commands]] for [[Scripting|scripting]] and additional features for mission editors.
[[{{arma2}}]] means to even '''extend these capabilities'''. There are more possibilities when editing addons, many [[:Category:Arma_2:_New_Scripting_Commands_List|new commands]] for [[Scripting|scripting]] and additional features for mission editors.
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* '''[[Scripting]]'''
* '''[[Scripting]]'''


* [[:Category:ArmA_2:_Editing|'''More Editing Topics''']]
* [[:Category:Arma 2: Editing|'''More Editing Topics''']]
* [[:Category:Scripting_Topics|'''More Scripting Topics''']]
* [[:Category:Scripting_Topics|'''More Scripting Topics''']]


== Advanced ==
== Advanced ==
* [[ArmA 2: Custom Memory Allocator|Creating custom memory allocators]]
* [[Arma 2: Custom Memory Allocator|Creating custom memory allocators]]


== Backward Compatibility ==
== Backward Compatibility ==
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=== Mission Editing ===
=== Mission Editing ===


* Official and Community [[:Category:ArmA 2: Tools|Tools]]. Eg: PBO file handling and more.
* Official and Community [[:Category:Arma 2: Tools|Tools]]. Eg: PBO file handling and more.


=== Addon Editing ===
=== Addon Editing ===
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=== Terrain Editing ===
=== Terrain Editing ===
; Manual
; Manual
* [[ArmA 2 Terrain Tutorial]]
* [[Arma 2 Terrain Tutorial]]


;Terrain Surface
;Terrain Surface
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* Each unit type can define its own [[FSM]] (AI logic) defining how the unit behaves when acting as a part of the formation [[Armed Assault: FormationFSM]]
* Each unit type can define its own [[FSM]] (AI logic) defining how the unit behaves when acting as a part of the formation [[Armed Assault: FormationFSM]]


[[Category:ArmA 2: Editing|Editing]]
[[Category:Arma 2: Editing|Editing]]

Revision as of 20:50, 29 December 2020

Arma 2 offers many possibilities to add new content to it. You can create missions, introduce new vehicles, enhance your missions and addons with the large scripting capabilities or create a whole new total conversion - a game in the game.

The nearly unlimited capabilities of addon and mission editing have brought completely different scenarios into the game than what it was originally designed for. Various mods have been created by creative members of the community.

Arma 2 means to even extend these capabilities. There are more possibilities when editing addons, many new commands for scripting and additional features for mission editors.

Getting Started

Advanced

Backward Compatibility

What's new

Mission Editing

  • Official and Community Tools. Eg: PBO file handling and more.

Addon Editing

Scripting

Terrain Editing

Manual
Terrain Surface

AI Modification