Arma 3: CfgWeapons Items

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Revision as of 10:31, 14 February 2014 by Dwarden (talk | contribs) (Text replacement - "collapsed" to "mw-collapsed")
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Preview
Class
Name
Inventory description
Magazines
Used by
  ItemWatch Watch Useful for recognizing clock position.
Objects 
B_Soldier_F
B_Soldier_02_f
B_Soldier_03_f
B_Soldier_lite_F
B_Soldier_GL_F
B_soldier_AR_F
B_Soldier_SL_F
B_Soldier_TL_F
B_soldier_M_F
B_soldier_LAT_F
B_medic_F
B_soldier_repair_F
B_soldier_exp_F
B_Helipilot_F
B_diver_F
B_diver_TL_F
B_diver_exp_F
B_spotter_F
B_sniper_F
B_RangeMaster_F
C_man_1
C_man_1_1_F
C_man_1_2_F
C_man_1_3_F
C_man_polo_1_F
C_man_polo_2_F
C_man_polo_3_F
C_man_polo_4_F
C_man_polo_5_F
C_man_polo_6_F
C_Orestes
C_Nikos
O_Soldier_F
O_Soldier_lite_F
O_Soldier_GL_F
O_Soldier_AR_F
O_Soldier_SL_F
O_Soldier_TL_F
O_soldier_M_F
O_Soldier_LAT_F
O_medic_F
O_soldier_repair_F
O_soldier_exp_F
O_helipilot_F
O_diver_F
O_diver_TL_F
O_diver_exp_F
O_spotter_F
O_sniper_F
B_Soldier_A_F
B_soldier_AT_F
B_soldier_AA_F
B_engineer_F
B_crew_F
B_officer_F
B_Competitor_F
B_recon_F
B_recon_LAT_F
B_recon_exp_F
B_recon_medic_F
B_recon_TL_F
B_recon_M_F
B_recon_JTAC_F
B_soldier_AAR_F
B_soldier_AAT_F
B_soldier_AAA_F
O_Soldier_A_F
O_Soldier_AT_F
O_Soldier_AA_F
O_engineer_F
O_crew_F
O_officer_F
O_recon_F
O_recon_M_F
O_recon_LAT_F
O_recon_medic_F
O_recon_exp_F
O_recon_JTAC_F
O_recon_TL_F
O_Soldier_AAR_F
O_Soldier_AAT_F
O_Soldier_AAA_F
I_Soldier_02_F
I_soldier_F
I_Soldier_lite_F
I_Soldier_A_F
I_Soldier_GL_F
I_Soldier_AR_F
I_Soldier_SL_F
I_Soldier_TL_F
I_Soldier_M_F
I_Soldier_LAT_F
I_Soldier_AT_F
I_Soldier_AA_F
I_medic_F
I_Soldier_repair_F
I_Soldier_exp_F
I_engineer_F
I_crew_F
I_helipilot_F
I_helicrew_F
I_officer_F
I_Spotter_F
I_Sniper_F
I_diver_F
I_diver_exp_F
I_diver_TL_F
I_Soldier_AAR_F
I_Soldier_AAT_F
I_Soldier_AAA_F
B_Pilot_F
B_helicrew_F
B_soldier_PG_F
B_Story_SF_Captain_F
B_Story_Protagonist_F
B_Story_Engineer_F
B_Story_Colonel_F
B_Story_Pilot_F
B_Story_Tank_Commander_F
B_support_MG_F
B_support_GMG_F
B_support_Mort_F
B_support_AMG_F
B_support_AMort_F
I_pilot_F
I_Story_Colonel_F
I_support_MG_F
I_support_GMG_F
I_support_Mort_F
I_support_AMG_F
I_support_AMort_F
O_Pilot_F
O_helicrew_F
O_soldier_PG_F
O_Story_Colonel_F
O_Story_CEO_F
O_support_AMG_F
O_support_AMort_F
O_support_MG_F
O_support_GMG_F
O_support_Mort_F
O_soldierU_F
O_soldierU_AR_F
O_soldierU_AAR_F
O_soldierU_LAT_F
O_soldierU_AT_F
O_soldierU_AAT_F
O_soldierU_AA_F
O_soldierU_AAA_F
O_soldierU_TL_F
O_SoldierU_SL_F
O_soldierU_medic_F
O_soldierU_repair_F
O_soldierU_exp_F
O_engineer_U_F
O_soldierU_M_F
O_soldierU_A_F
O_SoldierU_GL_F
C_man_p_fugitive_F
C_man_p_fugitive_F_afro
C_man_p_fugitive_F_euro
C_man_p_fugitive_F_asia
C_man_p_beggar_F
C_man_p_beggar_F_afro
C_man_p_beggar_F_euro
C_man_p_beggar_F_asia
C_man_w_worker_F
C_man_hunter_1_F
C_man_p_shorts_1_F
C_man_p_shorts_1_F_afro
C_man_p_shorts_1_F_euro
C_man_p_shorts_1_F_asia
C_man_shorts_1_F
C_man_shorts_1_F_afro
C_man_shorts_1_F_euro
C_man_shorts_1_F_asia
C_man_shorts_2_F
C_man_shorts_2_F_afro
C_man_shorts_2_F_euro
C_man_shorts_2_F_asia
C_man_shorts_3_F
C_man_shorts_3_F_afro
C_man_shorts_3_F_euro
C_man_shorts_3_F_asia
C_man_shorts_4_F
C_man_shorts_4_F_afro
C_man_shorts_4_F_euro
C_man_shorts_4_F_asia
C_man_pilot_F
C_man_polo_1_F_afro
C_man_polo_1_F_euro
C_man_polo_1_F_asia
C_man_polo_2_F_afro
C_man_polo_2_F_euro
C_man_polo_2_F_asia
C_man_polo_3_F_afro
C_man_polo_3_F_euro
C_man_polo_3_F_asia
C_man_polo_4_F_afro
C_man_polo_4_F_euro
C_man_polo_4_F_asia
C_man_polo_5_F_afro
C_man_polo_5_F_euro
C_man_polo_5_F_asia
C_man_polo_6_F_afro
C_man_polo_6_F_euro
C_man_polo_6_F_asia
I_G_Soldier_F
I_G_Soldier_lite_F
I_G_Soldier_SL_F
I_G_Soldier_TL_F
I_G_Soldier_AR_F
I_G_medic_F
I_G_engineer_F
I_G_Soldier_exp_F
I_G_Soldier_GL_F
I_G_Soldier_M_F
I_G_Soldier_LAT_F
I_G_Soldier_A_F
I_G_officer_F
B_G_Soldier_F
O_G_Soldier_F
B_G_Soldier_lite_F
O_G_Soldier_lite_F
B_G_Soldier_SL_F
O_G_Soldier_SL_F
B_G_Soldier_TL_F
O_G_Soldier_TL_F
B_G_Soldier_AR_F
O_G_Soldier_AR_F
B_G_medic_F
O_G_medic_F
B_G_engineer_F
O_G_engineer_F
B_G_Soldier_exp_F
O_G_Soldier_exp_F
B_G_Soldier_GL_F
O_G_Soldier_GL_F
B_G_Soldier_M_F
O_G_Soldier_M_F
B_G_Soldier_LAT_F
O_G_Soldier_LAT_F
B_G_Soldier_A_F
O_G_Soldier_A_F
B_G_officer_F
O_G_officer_F
I_G_Story_Protagonist_F
B_soldier_UAV_F
I_soldier_UAV_F
O_soldier_UAV_F
B_UAV_AI
O_UAV_AI
I_UAV_AI
Underwear_F
b_soldier_survival_F
B_CTRG_soldier_GL_LAT_F
B_CTRG_soldier_engineer_exp_F
B_CTRG_soldier_M_medic_F
B_CTRG_soldier_AR_A_F
I_G_resistanceLeader_F
I_G_resistanceCommander_F
  ItemCompass Compass Useful for navigation.
Objects 
B_Soldier_F
B_Soldier_02_f
B_Soldier_03_f
B_Soldier_lite_F
B_Soldier_GL_F
B_soldier_AR_F
B_Soldier_SL_F
B_Soldier_TL_F
B_soldier_M_F
B_soldier_LAT_F
B_medic_F
B_soldier_repair_F
B_soldier_exp_F
B_Helipilot_F
B_diver_F
B_diver_TL_F
B_diver_exp_F
B_spotter_F
B_sniper_F
B_RangeMaster_F
C_man_1
C_man_1_1_F
C_man_1_2_F
C_man_1_3_F
C_man_polo_1_F
C_man_polo_2_F
C_man_polo_3_F
C_man_polo_4_F
C_man_polo_5_F
C_man_polo_6_F
C_Orestes
C_Nikos
O_Soldier_F
O_Soldier_lite_F
O_Soldier_GL_F
O_Soldier_AR_F
O_Soldier_SL_F
O_Soldier_TL_F
O_soldier_M_F
O_Soldier_LAT_F
O_medic_F
O_soldier_repair_F
O_soldier_exp_F
O_helipilot_F
O_diver_F
O_diver_TL_F
O_diver_exp_F
O_spotter_F
O_sniper_F
B_Soldier_A_F
B_soldier_AT_F
B_soldier_AA_F
B_engineer_F
B_crew_F
B_officer_F
B_Competitor_F
B_recon_F
B_recon_LAT_F
B_recon_exp_F
B_recon_medic_F
B_recon_TL_F
B_recon_M_F
B_recon_JTAC_F
B_soldier_AAR_F
B_soldier_AAT_F
B_soldier_AAA_F
O_Soldier_A_F
O_Soldier_AT_F
O_Soldier_AA_F
O_engineer_F
O_crew_F
O_officer_F
O_recon_F
O_recon_M_F
O_recon_LAT_F
O_recon_medic_F
O_recon_exp_F
O_recon_JTAC_F
O_recon_TL_F
O_Soldier_AAR_F
O_Soldier_AAT_F
O_Soldier_AAA_F
I_Soldier_02_F
I_soldier_F
I_Soldier_lite_F
I_Soldier_A_F
I_Soldier_GL_F
I_Soldier_AR_F
I_Soldier_SL_F
I_Soldier_TL_F
I_Soldier_M_F
I_Soldier_LAT_F
I_Soldier_AT_F
I_Soldier_AA_F
I_medic_F
I_Soldier_repair_F
I_Soldier_exp_F
I_engineer_F
I_crew_F
I_helipilot_F
I_helicrew_F
I_officer_F
I_Spotter_F
I_Sniper_F
I_diver_F
I_diver_exp_F
I_diver_TL_F
I_Soldier_AAR_F
I_Soldier_AAT_F
I_Soldier_AAA_F
B_Pilot_F
B_helicrew_F
B_soldier_PG_F
B_Story_SF_Captain_F
B_Story_Protagonist_F
B_Story_Engineer_F
B_Story_Colonel_F
B_Story_Pilot_F
B_Story_Tank_Commander_F
B_support_MG_F
B_support_GMG_F
B_support_Mort_F
B_support_AMG_F
B_support_AMort_F
I_pilot_F
I_Story_Colonel_F
I_support_MG_F
I_support_GMG_F
I_support_Mort_F
I_support_AMG_F
I_support_AMort_F
O_Pilot_F
O_helicrew_F
O_soldier_PG_F
O_Story_Colonel_F
O_Story_CEO_F
O_support_AMG_F
O_support_AMort_F
O_support_MG_F
O_support_GMG_F
O_support_Mort_F
O_soldierU_F
O_soldierU_AR_F
O_soldierU_AAR_F
O_soldierU_LAT_F
O_soldierU_AT_F
O_soldierU_AAT_F
O_soldierU_AA_F
O_soldierU_AAA_F
O_soldierU_TL_F
O_SoldierU_SL_F
O_soldierU_medic_F
O_soldierU_repair_F
O_soldierU_exp_F
O_engineer_U_F
O_soldierU_M_F
O_soldierU_A_F
O_SoldierU_GL_F
C_man_p_fugitive_F
C_man_p_fugitive_F_afro
C_man_p_fugitive_F_euro
C_man_p_fugitive_F_asia
C_man_p_beggar_F
C_man_p_beggar_F_afro
C_man_p_beggar_F_euro
C_man_p_beggar_F_asia
C_man_w_worker_F
C_man_hunter_1_F
C_man_p_shorts_1_F
C_man_p_shorts_1_F_afro
C_man_p_shorts_1_F_euro
C_man_p_shorts_1_F_asia
C_man_shorts_1_F
C_man_shorts_1_F_afro
C_man_shorts_1_F_euro
C_man_shorts_1_F_asia
C_man_shorts_2_F
C_man_shorts_2_F_afro
C_man_shorts_2_F_euro
C_man_shorts_2_F_asia
C_man_shorts_3_F
C_man_shorts_3_F_afro
C_man_shorts_3_F_euro
C_man_shorts_3_F_asia
C_man_shorts_4_F
C_man_shorts_4_F_afro
C_man_shorts_4_F_euro
C_man_shorts_4_F_asia
C_man_pilot_F
C_man_polo_1_F_afro
C_man_polo_1_F_euro
C_man_polo_1_F_asia
C_man_polo_2_F_afro
C_man_polo_2_F_euro
C_man_polo_2_F_asia
C_man_polo_3_F_afro
C_man_polo_3_F_euro
C_man_polo_3_F_asia
C_man_polo_4_F_afro
C_man_polo_4_F_euro
C_man_polo_4_F_asia
C_man_polo_5_F_afro
C_man_polo_5_F_euro
C_man_polo_5_F_asia
C_man_polo_6_F_afro
C_man_polo_6_F_euro
C_man_polo_6_F_asia
I_G_Soldier_F
I_G_Soldier_lite_F
I_G_Soldier_SL_F
I_G_Soldier_TL_F
I_G_Soldier_AR_F
I_G_medic_F
I_G_engineer_F
I_G_Soldier_exp_F
I_G_Soldier_GL_F
I_G_Soldier_M_F
I_G_Soldier_LAT_F
I_G_Soldier_A_F
I_G_officer_F
B_G_Soldier_F
O_G_Soldier_F
B_G_Soldier_lite_F
O_G_Soldier_lite_F
B_G_Soldier_SL_F
O_G_Soldier_SL_F
B_G_Soldier_TL_F
O_G_Soldier_TL_F
B_G_Soldier_AR_F
O_G_Soldier_AR_F
B_G_medic_F
O_G_medic_F
B_G_engineer_F
O_G_engineer_F
B_G_Soldier_exp_F
O_G_Soldier_exp_F
B_G_Soldier_GL_F
O_G_Soldier_GL_F
B_G_Soldier_M_F
O_G_Soldier_M_F
B_G_Soldier_LAT_F
O_G_Soldier_LAT_F
B_G_Soldier_A_F
O_G_Soldier_A_F
B_G_officer_F
O_G_officer_F
I_G_Story_Protagonist_F
B_soldier_UAV_F
I_soldier_UAV_F
O_soldier_UAV_F
B_UAV_AI
O_UAV_AI
I_UAV_AI
Underwear_F
b_soldier_survival_F
B_CTRG_soldier_GL_LAT_F
B_CTRG_soldier_engineer_exp_F
B_CTRG_soldier_M_medic_F
B_CTRG_soldier_AR_A_F
I_G_resistanceLeader_F
I_G_resistanceCommander_F
  ItemGPS GPS Enables accurate positioning.
Objects 
B_Soldier_SL_F
B_Soldier_TL_F
B_diver_TL_F
B_spotter_F
B_sniper_F
O_Soldier_SL_F
O_Soldier_TL_F
O_diver_TL_F
O_spotter_F
O_sniper_F
B_officer_F
B_recon_F
B_recon_LAT_F
B_recon_exp_F
B_recon_medic_F
B_recon_TL_F
B_recon_M_F
B_recon_JTAC_F
O_officer_F
O_recon_F
O_recon_M_F
O_recon_LAT_F
O_recon_medic_F
O_recon_exp_F
O_recon_JTAC_F
O_recon_TL_F
I_Soldier_SL_F
I_Soldier_TL_F
I_officer_F
I_Spotter_F
I_Sniper_F
I_diver_TL_F
I_Story_Colonel_F
O_soldierU_TL_F
O_SoldierU_SL_F
I_G_officer_F
B_G_officer_F
O_G_officer_F
  ItemRadio Radio Enables communications.
Objects 
B_Soldier_F
B_Soldier_02_f
B_Soldier_03_f
B_Soldier_lite_F
B_Soldier_GL_F
B_soldier_AR_F
B_Soldier_SL_F
B_Soldier_TL_F
B_soldier_M_F
B_soldier_LAT_F
B_medic_F
B_soldier_repair_F
B_soldier_exp_F
B_Helipilot_F
B_diver_F
B_diver_TL_F
B_diver_exp_F
B_spotter_F
B_sniper_F
B_RangeMaster_F
O_Soldier_F
O_Soldier_lite_F
O_Soldier_GL_F
O_Soldier_AR_F
O_Soldier_SL_F
O_Soldier_TL_F
O_soldier_M_F
O_Soldier_LAT_F
O_medic_F
O_soldier_repair_F
O_soldier_exp_F
O_helipilot_F
O_diver_F
O_diver_TL_F
O_diver_exp_F
O_spotter_F
O_sniper_F
B_Soldier_A_F
B_soldier_AT_F
B_soldier_AA_F
B_engineer_F
B_crew_F
B_officer_F
B_Competitor_F
B_recon_F
B_recon_LAT_F
B_recon_exp_F
B_recon_medic_F
B_recon_TL_F
B_recon_M_F
B_recon_JTAC_F
B_soldier_AAR_F
B_soldier_AAT_F
B_soldier_AAA_F
O_Soldier_A_F
O_Soldier_AT_F
O_Soldier_AA_F
O_engineer_F
O_crew_F
O_officer_F
O_recon_F
O_recon_M_F
O_recon_LAT_F
O_recon_medic_F
O_recon_exp_F
O_recon_JTAC_F
O_recon_TL_F
O_Soldier_AAR_F
O_Soldier_AAT_F
O_Soldier_AAA_F
I_Soldier_02_F
I_soldier_F
I_Soldier_lite_F
I_Soldier_A_F
I_Soldier_GL_F
I_Soldier_AR_F
I_Soldier_SL_F
I_Soldier_TL_F
I_Soldier_M_F
I_Soldier_LAT_F
I_Soldier_AT_F
I_Soldier_AA_F
I_medic_F
I_Soldier_repair_F
I_Soldier_exp_F
I_engineer_F
I_crew_F
I_helipilot_F
I_helicrew_F
I_officer_F
I_Spotter_F
I_Sniper_F
I_diver_F
I_diver_exp_F
I_diver_TL_F
I_Soldier_AAR_F
I_Soldier_AAT_F
I_Soldier_AAA_F
B_Pilot_F
B_helicrew_F
B_soldier_PG_F
B_Story_SF_Captain_F
B_Story_Protagonist_F
B_Story_Engineer_F
B_Story_Colonel_F
B_Story_Pilot_F
B_Story_Tank_Commander_F
B_support_MG_F
B_support_GMG_F
B_support_Mort_F
B_support_AMG_F
B_support_AMort_F
I_pilot_F
I_Story_Colonel_F
I_support_MG_F
I_support_GMG_F
I_support_Mort_F
I_support_AMG_F
I_support_AMort_F
O_Pilot_F
O_helicrew_F
O_soldier_PG_F
O_Story_Colonel_F
O_Story_CEO_F
O_support_AMG_F
O_support_AMort_F
O_support_MG_F
O_support_GMG_F
O_support_Mort_F
O_soldierU_F
O_soldierU_AR_F
O_soldierU_AAR_F
O_soldierU_LAT_F
O_soldierU_AT_F
O_soldierU_AAT_F
O_soldierU_AA_F
O_soldierU_AAA_F
O_soldierU_TL_F
O_SoldierU_SL_F
O_soldierU_medic_F
O_soldierU_repair_F
O_soldierU_exp_F
O_engineer_U_F
O_soldierU_M_F
O_soldierU_A_F
O_SoldierU_GL_F
I_G_Soldier_F
I_G_Soldier_lite_F
I_G_Soldier_SL_F
I_G_Soldier_TL_F
I_G_Soldier_AR_F
I_G_medic_F
I_G_engineer_F
I_G_Soldier_exp_F
I_G_Soldier_GL_F
I_G_Soldier_M_F
I_G_Soldier_LAT_F
I_G_Soldier_A_F
I_G_officer_F
B_G_Soldier_F
O_G_Soldier_F
B_G_Soldier_lite_F
O_G_Soldier_lite_F
B_G_Soldier_SL_F
O_G_Soldier_SL_F
B_G_Soldier_TL_F
O_G_Soldier_TL_F
B_G_Soldier_AR_F
O_G_Soldier_AR_F
B_G_medic_F
O_G_medic_F
B_G_engineer_F
O_G_engineer_F
B_G_Soldier_exp_F
O_G_Soldier_exp_F
B_G_Soldier_GL_F
O_G_Soldier_GL_F
B_G_Soldier_M_F
O_G_Soldier_M_F
B_G_Soldier_LAT_F
O_G_Soldier_LAT_F
B_G_Soldier_A_F
O_G_Soldier_A_F
B_G_officer_F
O_G_officer_F
I_G_Story_Protagonist_F
B_soldier_UAV_F
I_soldier_UAV_F
O_soldier_UAV_F
B_UAV_AI
O_UAV_AI
I_UAV_AI
Underwear_F
b_soldier_survival_F
B_CTRG_soldier_GL_LAT_F
B_CTRG_soldier_engineer_exp_F
B_CTRG_soldier_M_medic_F
B_CTRG_soldier_AR_A_F
I_G_resistanceLeader_F
I_G_resistanceCommander_F
  ItemMap Map Enables viewing map.
Objects 
B_Soldier_F
B_Soldier_02_f
B_Soldier_03_f
B_Soldier_lite_F
B_Soldier_GL_F
B_soldier_AR_F
B_Soldier_SL_F
B_Soldier_TL_F
B_soldier_M_F
B_soldier_LAT_F
B_medic_F
B_soldier_repair_F
B_soldier_exp_F
B_Helipilot_F
B_diver_F
B_diver_TL_F
B_diver_exp_F
B_spotter_F
B_sniper_F
B_RangeMaster_F
C_man_1
C_man_1_1_F
C_man_1_2_F
C_man_1_3_F
C_man_polo_1_F
C_man_polo_2_F
C_man_polo_3_F
C_man_polo_4_F
C_man_polo_5_F
C_man_polo_6_F
C_Orestes
C_Nikos
O_Soldier_F
O_Soldier_lite_F
O_Soldier_GL_F
O_Soldier_AR_F
O_Soldier_SL_F
O_Soldier_TL_F
O_soldier_M_F
O_Soldier_LAT_F
O_medic_F
O_soldier_repair_F
O_soldier_exp_F
O_helipilot_F
O_diver_F
O_diver_TL_F
O_diver_exp_F
O_spotter_F
O_sniper_F
B_Soldier_A_F
B_soldier_AT_F
B_soldier_AA_F
B_engineer_F
B_crew_F
B_officer_F
B_Competitor_F
B_recon_F
B_recon_LAT_F
B_recon_exp_F
B_recon_medic_F
B_recon_TL_F
B_recon_M_F
B_recon_JTAC_F
B_soldier_AAR_F
B_soldier_AAT_F
B_soldier_AAA_F
O_Soldier_A_F
O_Soldier_AT_F
O_Soldier_AA_F
O_engineer_F
O_crew_F
O_officer_F
O_recon_F
O_recon_M_F
O_recon_LAT_F
O_recon_medic_F
O_recon_exp_F
O_recon_JTAC_F
O_recon_TL_F
O_Soldier_AAR_F
O_Soldier_AAT_F
O_Soldier_AAA_F
I_Soldier_02_F
I_soldier_F
I_Soldier_lite_F
I_Soldier_A_F
I_Soldier_GL_F
I_Soldier_AR_F
I_Soldier_SL_F
I_Soldier_TL_F
I_Soldier_M_F
I_Soldier_LAT_F
I_Soldier_AT_F
I_Soldier_AA_F
I_medic_F
I_Soldier_repair_F
I_Soldier_exp_F
I_engineer_F
I_crew_F
I_helipilot_F
I_helicrew_F
I_officer_F
I_Spotter_F
I_Sniper_F
I_diver_F
I_diver_exp_F
I_diver_TL_F
I_Soldier_AAR_F
I_Soldier_AAT_F
I_Soldier_AAA_F
B_Pilot_F
B_helicrew_F
B_soldier_PG_F
B_Story_SF_Captain_F
B_Story_Protagonist_F
B_Story_Engineer_F
B_Story_Colonel_F
B_Story_Pilot_F
B_Story_Tank_Commander_F
B_support_MG_F
B_support_GMG_F
B_support_Mort_F
B_support_AMG_F
B_support_AMort_F
I_pilot_F
I_Story_Colonel_F
I_support_MG_F
I_support_GMG_F
I_support_Mort_F
I_support_AMG_F
I_support_AMort_F
O_Pilot_F
O_helicrew_F
O_soldier_PG_F
O_Story_Colonel_F
O_Story_CEO_F
O_support_AMG_F
O_support_AMort_F
O_support_MG_F
O_support_GMG_F
O_support_Mort_F
O_soldierU_F
O_soldierU_AR_F
O_soldierU_AAR_F
O_soldierU_LAT_F
O_soldierU_AT_F
O_soldierU_AAT_F
O_soldierU_AA_F
O_soldierU_AAA_F
O_soldierU_TL_F
O_SoldierU_SL_F
O_soldierU_medic_F
O_soldierU_repair_F
O_soldierU_exp_F
O_engineer_U_F
O_soldierU_M_F
O_soldierU_A_F
O_SoldierU_GL_F
C_man_p_fugitive_F
C_man_p_fugitive_F_afro
C_man_p_fugitive_F_euro
C_man_p_fugitive_F_asia
C_man_p_beggar_F
C_man_p_beggar_F_afro
C_man_p_beggar_F_euro
C_man_p_beggar_F_asia
C_man_w_worker_F
C_man_hunter_1_F
C_man_p_shorts_1_F
C_man_p_shorts_1_F_afro
C_man_p_shorts_1_F_euro
C_man_p_shorts_1_F_asia
C_man_shorts_1_F
C_man_shorts_1_F_afro
C_man_shorts_1_F_euro
C_man_shorts_1_F_asia
C_man_shorts_2_F
C_man_shorts_2_F_afro
C_man_shorts_2_F_euro
C_man_shorts_2_F_asia
C_man_shorts_3_F
C_man_shorts_3_F_afro
C_man_shorts_3_F_euro
C_man_shorts_3_F_asia
C_man_shorts_4_F
C_man_shorts_4_F_afro
C_man_shorts_4_F_euro
C_man_shorts_4_F_asia
C_man_pilot_F
C_man_polo_1_F_afro
C_man_polo_1_F_euro
C_man_polo_1_F_asia
C_man_polo_2_F_afro
C_man_polo_2_F_euro
C_man_polo_2_F_asia
C_man_polo_3_F_afro
C_man_polo_3_F_euro
C_man_polo_3_F_asia
C_man_polo_4_F_afro
C_man_polo_4_F_euro
C_man_polo_4_F_asia
C_man_polo_5_F_afro
C_man_polo_5_F_euro
C_man_polo_5_F_asia
C_man_polo_6_F_afro
C_man_polo_6_F_euro
C_man_polo_6_F_asia
I_G_Soldier_F
I_G_Soldier_lite_F
I_G_Soldier_SL_F
I_G_Soldier_TL_F
I_G_Soldier_AR_F
I_G_medic_F
I_G_engineer_F
I_G_Soldier_exp_F
I_G_Soldier_GL_F
I_G_Soldier_M_F
I_G_Soldier_LAT_F
I_G_Soldier_A_F
I_G_officer_F
B_G_Soldier_F
O_G_Soldier_F
B_G_Soldier_lite_F
O_G_Soldier_lite_F
B_G_Soldier_SL_F
O_G_Soldier_SL_F
B_G_Soldier_TL_F
O_G_Soldier_TL_F
B_G_Soldier_AR_F
O_G_Soldier_AR_F
B_G_medic_F
O_G_medic_F
B_G_engineer_F
O_G_engineer_F
B_G_Soldier_exp_F
O_G_Soldier_exp_F
B_G_Soldier_GL_F
O_G_Soldier_GL_F
B_G_Soldier_M_F
O_G_Soldier_M_F
B_G_Soldier_LAT_F
O_G_Soldier_LAT_F
B_G_Soldier_A_F
O_G_Soldier_A_F
B_G_officer_F
O_G_officer_F
I_G_Story_Protagonist_F
B_soldier_UAV_F
I_soldier_UAV_F
O_soldier_UAV_F
B_UAV_AI
O_UAV_AI
I_UAV_AI
Underwear_F
b_soldier_survival_F
B_CTRG_soldier_GL_LAT_F
B_CTRG_soldier_engineer_exp_F
B_CTRG_soldier_M_medic_F
B_CTRG_soldier_AR_A_F
I_G_resistanceLeader_F
I_G_resistanceCommander_F
  MineDetector Mine Detector Detects all mines in range.
  Binocular Binoculars Binoculars allow the soldier to survey the battlefield over long distances.
B_Soldier_SL_F
O_Soldier_SL_F
O_diver_TL_F
B_recon_F
O_recon_F
I_Soldier_SL_F
O_SoldierU_SL_F
I_G_Soldier_SL_F
B_G_Soldier_SL_F
O_G_Soldier_SL_F
  Rangefinder Rangefinder Rangefinder
Magnification: 3x–60x
Objects 
B_recon_TL_F
B_soldier_AAR_F
B_soldier_AAT_F
B_soldier_AAA_F
O_recon_M_F
O_recon_TL_F
O_Soldier_AAR_F
O_Soldier_AAT_F
O_Soldier_AAA_F
I_Soldier_AAR_F
I_Soldier_AAT_F
I_Soldier_AAA_F
B_support_MG_F
B_support_GMG_F
B_support_Mort_F
I_support_MG_F
I_support_GMG_F
I_support_Mort_F
O_support_MG_F
O_support_GMG_F
O_support_Mort_F
O_soldierU_M_F
  NVGoggles NV Goggles Night Vision Goggles
Objects 
B_Soldier_F
B_Soldier_02_f
B_Soldier_03_f
B_Soldier_lite_F
B_Soldier_GL_F
B_soldier_AR_F
B_Soldier_SL_F
B_Soldier_TL_F
B_soldier_M_F
B_soldier_LAT_F
B_medic_F
B_soldier_repair_F
B_soldier_exp_F
B_Helipilot_F
B_spotter_F
B_sniper_F
B_Soldier_A_F
B_soldier_AT_F
B_soldier_AA_F
B_engineer_F
B_crew_F
B_recon_F
B_recon_LAT_F
B_recon_exp_F
B_recon_medic_F
B_recon_TL_F
B_recon_M_F
B_recon_JTAC_F
B_soldier_AAR_F
B_soldier_AAT_F
B_soldier_AAA_F
B_helicrew_F
B_soldier_PG_F
B_Story_Protagonist_F
B_Story_Engineer_F
B_Story_Colonel_F
B_Story_Pilot_F
B_Story_Tank_Commander_F
B_support_MG_F
B_support_GMG_F
B_support_Mort_F
B_support_AMG_F
B_support_AMort_F
B_soldier_UAV_F
B_UAV_AI
Underwear_F
b_soldier_survival_F
B_CTRG_soldier_GL_LAT_F
B_CTRG_soldier_engineer_exp_F
B_CTRG_soldier_M_medic_F
B_CTRG_soldier_AR_A_F
  NVGoggles_OPFOR NV Goggles Night Vision Goggles
Objects 
O_Soldier_F
O_Soldier_lite_F
O_Soldier_GL_F
O_Soldier_AR_F
O_Soldier_SL_F
O_Soldier_TL_F
O_soldier_M_F
O_Soldier_LAT_F
O_medic_F
O_soldier_repair_F
O_soldier_exp_F
O_helipilot_F
O_spotter_F
O_sniper_F
O_Soldier_A_F
O_Soldier_AT_F
O_Soldier_AA_F
O_engineer_F
O_crew_F
O_recon_F
O_recon_M_F
O_recon_LAT_F
O_recon_medic_F
O_recon_exp_F
O_recon_JTAC_F
O_recon_TL_F
O_Soldier_AAR_F
O_Soldier_AAT_F
O_Soldier_AAA_F
O_helicrew_F
O_soldier_PG_F
O_Story_Colonel_F
O_Story_CEO_F
O_support_AMG_F
O_support_AMort_F
O_support_MG_F
O_support_GMG_F
O_support_Mort_F
O_soldierU_F
O_soldierU_AR_F
O_soldierU_AAR_F
O_soldierU_LAT_F
O_soldierU_AT_F
O_soldierU_AAT_F
O_soldierU_AA_F
O_soldierU_AAA_F
O_soldierU_TL_F
O_SoldierU_SL_F
O_soldierU_medic_F
O_soldierU_repair_F
O_soldierU_exp_F
O_engineer_U_F
O_soldierU_M_F
O_soldierU_A_F
O_SoldierU_GL_F
O_soldier_UAV_F
O_UAV_AI
I_UAV_AI
  NVGoggles_INDEP NV Goggles Night Vision Goggles
Objects 
I_Soldier_02_F
I_soldier_F
I_Soldier_lite_F
I_Soldier_A_F
I_Soldier_GL_F
I_Soldier_AR_F
I_Soldier_SL_F
I_Soldier_TL_F
I_Soldier_M_F
I_Soldier_LAT_F
I_Soldier_AT_F
I_Soldier_AA_F
I_medic_F
I_Soldier_repair_F
I_Soldier_exp_F
I_engineer_F
I_crew_F
I_helipilot_F
I_helicrew_F
I_Spotter_F
I_Sniper_F
I_Soldier_AAR_F
I_Soldier_AAT_F
I_Soldier_AAA_F
I_support_MG_F
I_support_GMG_F
I_support_Mort_F
I_support_AMG_F
I_support_AMort_F
I_soldier_UAV_F
  FirstAidKit First Aid Kit Use to treat heavy wounds.
Usable on: Others
Objects 
B_Soldier_F
B_Soldier_02_f
B_Soldier_03_f
B_Soldier_lite_F
B_Soldier_GL_F
B_soldier_AR_F
B_Soldier_SL_F
B_Soldier_TL_F
B_soldier_M_F
B_soldier_LAT_F
B_medic_F
B_soldier_repair_F
B_soldier_exp_F
B_Helipilot_F
B_diver_F
B_diver_TL_F
B_diver_exp_F
B_spotter_F
B_sniper_F
B_RangeMaster_F
O_Soldier_F
O_Soldier_lite_F
O_Soldier_GL_F
O_Soldier_AR_F
O_Soldier_SL_F
O_Soldier_TL_F
O_soldier_M_F
O_Soldier_LAT_F
O_medic_F
O_soldier_repair_F
O_soldier_exp_F
O_helipilot_F
O_diver_F
O_diver_TL_F
O_diver_exp_F
O_spotter_F
O_sniper_F
B_Soldier_A_F
B_soldier_AT_F
B_soldier_AA_F
B_engineer_F
B_crew_F
B_officer_F
B_Competitor_F
B_recon_F
B_recon_LAT_F
B_recon_exp_F
B_recon_medic_F
B_recon_TL_F
B_recon_M_F
B_recon_JTAC_F
B_soldier_AAR_F
B_soldier_AAT_F
B_soldier_AAA_F
O_Soldier_A_F
O_Soldier_AT_F
O_Soldier_AA_F
O_engineer_F
O_crew_F
O_officer_F
O_recon_F
O_recon_M_F
O_recon_LAT_F
O_recon_medic_F
O_recon_exp_F
O_recon_JTAC_F
O_recon_TL_F
O_Soldier_AAR_F
O_Soldier_AAT_F
O_Soldier_AAA_F
I_Soldier_02_F
I_soldier_F
I_Soldier_lite_F
I_Soldier_A_F
I_Soldier_GL_F
I_Soldier_AR_F
I_Soldier_SL_F
I_Soldier_TL_F
I_Soldier_M_F
I_Soldier_LAT_F
I_Soldier_AT_F
I_Soldier_AA_F
I_medic_F
I_Soldier_repair_F
I_Soldier_exp_F
I_engineer_F
I_crew_F
I_helipilot_F
I_helicrew_F
I_officer_F
I_Spotter_F
I_Sniper_F
I_diver_F
I_diver_exp_F
I_diver_TL_F
I_Soldier_AAR_F
I_Soldier_AAT_F
I_Soldier_AAA_F
B_Pilot_F
B_helicrew_F
B_soldier_PG_F
B_Story_SF_Captain_F
B_Story_Protagonist_F
B_Story_Engineer_F
B_Story_Colonel_F
B_Story_Pilot_F
B_Story_Tank_Commander_F
B_support_MG_F
B_support_GMG_F
B_support_Mort_F
B_support_AMG_F
B_support_AMort_F
I_pilot_F
I_Story_Colonel_F
I_support_MG_F
I_support_GMG_F
I_support_Mort_F
I_support_AMG_F
I_support_AMort_F
O_Pilot_F
O_helicrew_F
O_soldier_PG_F
O_Story_Colonel_F
O_Story_CEO_F
O_support_AMG_F
O_support_AMort_F
O_support_MG_F
O_support_GMG_F
O_support_Mort_F
O_soldierU_F
O_soldierU_AR_F
O_soldierU_AAR_F
O_soldierU_LAT_F
O_soldierU_AT_F
O_soldierU_AAT_F
O_soldierU_AA_F
O_soldierU_AAA_F
O_soldierU_TL_F
O_SoldierU_SL_F
O_soldierU_medic_F
O_soldierU_repair_F
O_soldierU_exp_F
O_engineer_U_F
O_soldierU_M_F
O_soldierU_A_F
O_SoldierU_GL_F
I_G_Soldier_F
I_G_Soldier_lite_F
I_G_Soldier_SL_F
I_G_Soldier_TL_F
I_G_Soldier_AR_F
I_G_medic_F
I_G_engineer_F
I_G_Soldier_exp_F
I_G_Soldier_GL_F
I_G_Soldier_M_F
I_G_Soldier_LAT_F
I_G_Soldier_A_F
I_G_officer_F
B_G_Soldier_F
O_G_Soldier_F
B_G_Soldier_lite_F
O_G_Soldier_lite_F
B_G_Soldier_SL_F
O_G_Soldier_SL_F
B_G_Soldier_TL_F
O_G_Soldier_TL_F
B_G_Soldier_AR_F
O_G_Soldier_AR_F
B_G_medic_F
O_G_medic_F
B_G_engineer_F
O_G_engineer_F
B_G_Soldier_exp_F
O_G_Soldier_exp_F
B_G_Soldier_GL_F
O_G_Soldier_GL_F
B_G_Soldier_M_F
O_G_Soldier_M_F
B_G_Soldier_LAT_F
O_G_Soldier_LAT_F
B_G_Soldier_A_F
O_G_Soldier_A_F
B_G_officer_F
O_G_officer_F
I_G_Story_Protagonist_F
B_soldier_UAV_F
I_soldier_UAV_F
O_soldier_UAV_F
B_UAV_AI
O_UAV_AI
I_UAV_AI
Underwear_F
b_soldier_survival_F
B_CTRG_soldier_GL_LAT_F
B_CTRG_soldier_engineer_exp_F
B_CTRG_soldier_M_medic_F
B_CTRG_soldier_AR_A_F
I_G_Story_SF_Captain_F
I_G_resistanceLeader_F
I_G_resistanceCommander_F
  Medikit Medikit Enables the treatment of any wounds.
Unlimited number of uses
Used by: Medic
  ToolKit Toolkit Enables repair of vehicles - Engineer
Enables disarming of explosives - Demo expert
  Laserdesignator Laser Designator Laser Designator
Laserbatteries
B_spotter_F
B_sniper_F
O_spotter_F
O_sniper_F
B_recon_M_F
B_recon_JTAC_F
O_recon_JTAC_F
I_Spotter_F
I_Sniper_F
  U_BasicBody Underwear '
Underwear_F
  U_B_CombatUniform_mcam Combat Fatigues (MTP) '
Objects 
B_Soldier_F
B_Soldier_GL_F
B_soldier_M_F
B_soldier_LAT_F
B_soldier_repair_F
B_soldier_exp_F
B_Soldier_A_F
B_soldier_AT_F
B_soldier_AA_F
B_officer_F
B_recon_M_F
B_recon_JTAC_F
B_soldier_PG_F
B_Story_Engineer_F
B_Story_Colonel_F
B_Story_Pilot_F
B_Story_Tank_Commander_F
B_soldier_UAV_F
  U_B_CombatUniform_mcam_tshirt Combat Fatigues (MTP) (Tee) '
Objects 
B_Soldier_02_f
B_soldier_AR_F
B_medic_F
B_recon_LAT_F
B_recon_exp_F
B_recon_medic_F
B_soldier_AAR_F
B_soldier_AAT_F
B_soldier_AAA_F
B_Story_Protagonist_F
B_support_MG_F
B_support_GMG_F
B_support_Mort_F
B_support_AMG_F
B_support_AMort_F
  U_B_CombatUniform_mcam_vest Recon Fatigues (MTP) '
B_Soldier_03_f
B_Soldier_lite_F
B_Soldier_SL_F
B_Soldier_TL_F
B_engineer_F
B_crew_F
B_recon_F
B_recon_TL_F
  U_B_GhillieSuit Ghillie Suit [NATO] '
B_spotter_F
B_sniper_F
  U_B_HeliPilotCoveralls Heli Pilot Coveralls '
B_Helipilot_F
B_helicrew_F
B_UAV_AI
  U_B_Wetsuit Wetsuit [NATO] '
B_diver_F
B_diver_TL_F
B_diver_exp_F
  U_O_CombatUniform_ocamo Fatigues (Hex) [CSAT] '
Objects 
O_Soldier_F
O_Soldier_lite_F
O_Soldier_GL_F
O_Soldier_AR_F
O_Soldier_SL_F
O_Soldier_TL_F
O_soldier_M_F
O_Soldier_LAT_F
O_medic_F
O_soldier_repair_F
O_soldier_exp_F
O_Soldier_A_F
O_Soldier_AT_F
O_Soldier_AA_F
O_engineer_F
O_Soldier_AAR_F
O_Soldier_AAT_F
O_Soldier_AAA_F
O_soldier_PG_F
O_Story_Colonel_F
O_Story_CEO_F
O_support_AMG_F
O_support_AMort_F
O_support_MG_F
O_support_GMG_F
O_support_Mort_F
O_soldier_UAV_F
  U_O_GhillieSuit Ghillie Suit [CSAT] '
O_spotter_F
O_sniper_F
  U_O_PilotCoveralls Pilot Coveralls [CSAT] '
O_helipilot_F
O_Pilot_F
O_helicrew_F
O_UAV_AI
I_UAV_AI
  U_O_Wetsuit Wetsuit [CSAT] '
O_diver_F
O_diver_TL_F
O_diver_exp_F
  U_C_Poloshirt_blue Commoner Clothes 1 '
C_man_polo_1_F
C_man_polo_1_F_afro
C_man_polo_1_F_euro
C_man_polo_1_F_asia
  U_C_Poloshirt_burgundy Commoner Clothes 1 '
C_man_polo_2_F
C_man_polo_2_F_afro
C_man_polo_2_F_euro
C_man_polo_2_F_asia
  U_C_Poloshirt_stripped Commoner Clothes 1 '
C_man_1
C_man_polo_3_F
C_man_polo_3_F_afro
C_man_polo_3_F_euro
C_man_polo_3_F_asia
  U_C_Poloshirt_tricolour Commoner Clothes 1 '
C_man_polo_4_F
C_man_polo_4_F_afro
C_man_polo_4_F_euro
C_man_polo_4_F_asia
  U_C_Poloshirt_salmon Commoner Clothes 1 '
C_man_polo_5_F
C_man_polo_5_F_afro
C_man_polo_5_F_euro
C_man_polo_5_F_asia
  U_C_Poloshirt_redwhite Commoner Clothes 1 '
C_man_polo_6_F
C_man_polo_6_F_afro
C_man_polo_6_F_euro
C_man_polo_6_F_asia
  U_C_Commoner1_1 Commoner Clothes 1 '
C_man_1_1_F
C_man_1_2_F
C_man_1_3_F
  U_C_Commoner1_2 Commoner Clothes 2 '
  U_C_Commoner1_3 Commoner Clothes 3 '
  U_Rangemaster Rangemaster_Suit '
B_RangeMaster_F
  V_Rangemaster_belt Rangemaster Belt '
B_RangeMaster_F
B_Competitor_F
  V_BandollierB_khk Slash Bandolier (Khaki) '
O_Soldier_lite_F
O_crew_F
O_officer_F
I_G_Soldier_M_F
B_G_Soldier_M_F
O_G_Soldier_M_F
  V_BandollierB_cbr Slash Bandolier (Coyote) '
  V_BandollierB_rgr Slash Bandolier (Green) '
B_Soldier_lite_F
B_crew_F
B_officer_F
B_support_Mort_F
B_support_AMort_F
  V_BandollierB_blk Slash Bandolier (Black) '
I_G_Soldier_lite_F
B_G_Soldier_lite_F
O_G_Soldier_lite_F
  V_PlateCarrier1_rgr Carrier Lite (Green) '
Objects 
B_Soldier_F
B_Soldier_02_f
B_Soldier_03_f
B_soldier_M_F
B_Soldier_A_F
B_Story_Engineer_F
B_Story_Colonel_F
B_Story_Pilot_F
B_Story_Tank_Commander_F
Underwear_F
b_soldier_survival_F
  V_PlateCarrier2_rgr Carrier Rig (Green) '
B_soldier_AR_F
B_soldier_LAT_F
B_medic_F
  V_PlateCarrier3_rgr Carrier Rig (Green) '
B_soldier_exp_F
B_Story_Protagonist_F
  V_PlateCarrierGL_rgr Carrier GL Rig (Green) '
B_Soldier_GL_F
B_Soldier_SL_F
B_Soldier_TL_F
  V_Chestrig_khk Chest rig (Khaki) '
Objects 
O_spotter_F
O_sniper_F
O_Soldier_AAR_F
O_Soldier_AAT_F
O_Soldier_AAA_F
O_support_AMG_F
O_support_AMort_F
O_support_MG_F
O_support_GMG_F
O_support_Mort_F
I_G_Soldier_F
I_G_officer_F
B_G_Soldier_F
O_G_Soldier_F
B_G_officer_F
O_G_officer_F
  V_Chestrig_rgr Chest rig (Khaki) '
Objects 
B_soldier_repair_F
B_spotter_F
B_sniper_F
B_engineer_F
B_recon_F
B_recon_LAT_F
B_recon_exp_F
B_recon_medic_F
B_recon_TL_F
B_recon_M_F
B_recon_JTAC_F
B_soldier_AAR_F
B_soldier_AAT_F
B_soldier_AAA_F
B_support_MG_F
B_support_GMG_F
B_support_AMG_F
  V_Chestrig_blk Fighter Chestrig (Black) '
Objects 
I_G_Soldier_SL_F
I_G_engineer_F
I_G_Soldier_exp_F
I_G_Soldier_GL_F
B_G_Soldier_SL_F
O_G_Soldier_SL_F
B_G_engineer_F
O_G_engineer_F
B_G_Soldier_exp_F
O_G_Soldier_exp_F
B_G_Soldier_GL_F
O_G_Soldier_GL_F
  V_TacVest_khk Tactical Vest (Khaki) '
Objects 
O_Soldier_SL_F
O_soldier_M_F
O_Soldier_LAT_F
O_helipilot_F
O_Soldier_AT_F
O_Soldier_AA_F
O_recon_M_F
O_recon_LAT_F
O_helicrew_F
O_soldierU_LAT_F
O_soldierU_AT_F
O_soldierU_AA_F
O_soldierU_M_F
I_G_Soldier_AR_F
B_G_Soldier_AR_F
O_G_Soldier_AR_F
O_UAV_AI
I_UAV_AI
  V_TacVest_brn Tactical Vest (Brown) '
O_soldier_UAV_F
  V_TacVest_oli Tactical Vest (Olive) '
I_helipilot_F
I_helicrew_F
  V_TacVest_blk Tactical Vest (Black) '
Objects 
B_Helipilot_F
B_helicrew_F
I_G_Soldier_TL_F
I_G_medic_F
I_G_Soldier_LAT_F
I_G_Soldier_A_F
B_G_Soldier_TL_F
O_G_Soldier_TL_F
B_G_medic_F
O_G_medic_F
B_G_Soldier_LAT_F
O_G_Soldier_LAT_F
B_G_Soldier_A_F
O_G_Soldier_A_F
B_UAV_AI
  V_HarnessO_brn LBV Harness '
O_Soldier_F
O_Soldier_AR_F
O_medic_F
O_soldier_repair_F
O_soldier_exp_F
O_Soldier_A_F
O_engineer_F
O_soldier_PG_F
O_Story_Colonel_F
O_Story_CEO_F
  V_HarnessOGL_brn LBV Grenadier Harness '
O_Soldier_GL_F
O_Soldier_TL_F
O_recon_JTAC_F
O_recon_TL_F
  V_RebreatherB Rebreather '
B_diver_F
B_diver_TL_F
B_diver_exp_F
  V_RebreatherIR Rebreather '
O_diver_F
O_diver_TL_F
O_diver_exp_F
  H_HelmetB ECH '
Objects 
B_Soldier_F
B_Soldier_02_f
B_Soldier_03_f
B_soldier_AR_F
B_soldier_M_F
B_soldier_PG_F
B_Story_Protagonist_F
B_Story_Engineer_F
B_Story_Colonel_F
B_Story_Pilot_F
B_Story_Tank_Commander_F
B_support_Mort_F
B_support_AMort_F
B_soldier_UAV_F
Underwear_F
b_soldier_survival_F
  H_HelmetB_camo ECH '
  H_Booniehat_khk Booniehat (Hex) '
I_G_Soldier_TL_F
I_G_Soldier_A_F
B_G_Soldier_TL_F
O_G_Soldier_TL_F
B_G_Soldier_A_F
O_G_Soldier_A_F
  H_Booniehat_indp Booniehat (Khaki) '
  H_Booniehat_mcamo Booniehat (MTP) '
B_recon_exp_F
B_recon_M_F
  H_HelmetB_paint ECH (Spraypaint) '
B_Soldier_SL_F
B_Soldier_A_F
B_engineer_F
  H_HelmetB_light ECH (Light) '
B_soldier_LAT_F
B_medic_F
B_soldier_repair_F
B_recon_medic_F
B_soldier_AAR_F
B_soldier_AAT_F
B_soldier_AAA_F
B_support_MG_F
B_support_GMG_F
B_support_AMG_F
  H_Cap_red Cap (Red) '
  H_Cap_blu Cap (Blue) '
  H_Cap_oli Cap (Green) '
I_G_Soldier_lite_F
I_G_medic_F
B_G_Soldier_lite_F
O_G_Soldier_lite_F
B_G_medic_F
O_G_medic_F
  H_Cap_headphones Rangemaster Cap '
B_RangeMaster_F
B_Competitor_F
  H_PilotHelmetHeli_B Heli Pilot Helmet [NATO] '
B_Helipilot_F
B_UAV_AI
  H_PilotHelmetHeli_O Heli Pilot Helmet [CSAT] '
O_helipilot_F
O_UAV_AI
I_UAV_AI
  H_HelmetO_ocamo Protector Helmet (Hex) '
Objects 
O_Soldier_F
O_Soldier_GL_F
O_Soldier_AR_F
O_Soldier_SL_F
O_soldier_M_F
O_Soldier_LAT_F
O_medic_F
O_soldier_repair_F
O_soldier_exp_F
O_Soldier_A_F
O_Soldier_AT_F
O_Soldier_AA_F
O_engineer_F
O_Soldier_AAR_F
O_Soldier_AAT_F
O_Soldier_AAA_F
O_soldier_PG_F
O_Story_Colonel_F
O_Story_CEO_F
O_support_AMG_F
O_support_AMort_F
O_support_MG_F
O_support_GMG_F
O_support_Mort_F
O_soldierU_M_F
O_soldier_UAV_F
  H_HelmetLeaderO_ocamo Defender Helmet (Hex) '
O_Soldier_TL_F
  H_MilCap_ocamo Military Cap (Hex) '
O_Soldier_lite_F
  H_MilCap_mcamo Military Cap (MTP) '
B_Soldier_lite_F
B_officer_F
B_recon_TL_F
  U_B_CombatUniform_mcam_worn Worn Combat Fatigues (MTP) '
  U_B_CombatUniform_wdl Combat Fatigues (MTP) '
  U_B_CombatUniform_wdl_tshirt Combat Fatigues (MTP) (Tee) '
  U_B_CombatUniform_wdl_vest Recon Fatigues (MTP) '
  U_B_CombatUniform_sgg Combat Fatigues (MTP) '
  U_B_CombatUniform_sgg_tshirt Combat Fatigues (MTP) (Tee) '
  U_B_CombatUniform_sgg_vest Recon Fatigues (MTP) '
  U_B_SpecopsUniform_sgg Specop Fatigues (Sage) '
  U_B_PilotCoveralls Pilot Coveralls [NATO] '
B_Pilot_F
  U_O_CombatUniform_oucamo Fatigues (Urban) [CSAT] '
Objects 
O_soldierU_F
O_soldierU_AR_F
O_soldierU_AAR_F
O_soldierU_LAT_F
O_soldierU_AT_F
O_soldierU_AAT_F
O_soldierU_AA_F
O_soldierU_AAA_F
O_soldierU_TL_F
O_SoldierU_SL_F
O_soldierU_medic_F
O_soldierU_repair_F
O_soldierU_exp_F
O_engineer_U_F
O_soldierU_M_F
O_soldierU_A_F
O_SoldierU_GL_F
  U_O_SpecopsUniform_ocamo Recon Fatigues (Hex) '
O_crew_F
O_recon_F
O_recon_M_F
O_recon_LAT_F
O_recon_medic_F
O_recon_exp_F
O_recon_JTAC_F
O_recon_TL_F
  U_O_SpecopsUniform_blk Recon Fatigues (Black) '
  U_O_OfficerUniform_ocamo Officer Fatigues (Hex) '
O_officer_F
  U_I_CombatUniform Combat Fatigues [AAF] '
I_soldier_F
I_Soldier_GL_F
I_Soldier_TL_F
I_Soldier_M_F
I_Soldier_LAT_F
I_Soldier_AT_F
I_engineer_F
I_crew_F
I_soldier_UAV_F
  U_I_CombatUniform_tshirt Combat Fatigues [AAF] (Tee) '
Objects 
I_Soldier_A_F
I_Soldier_AR_F
I_Soldier_AA_F
I_Soldier_repair_F
I_Soldier_AAR_F
I_Soldier_AAT_F
I_Soldier_AAA_F
I_support_MG_F
I_support_GMG_F
I_support_Mort_F
I_support_AMG_F
I_support_AMort_F
  U_I_CombatUniform_shortsleeve Combat Fatigues [AAF] '
I_Soldier_02_F
I_Soldier_lite_F
I_Soldier_SL_F
I_medic_F
I_Soldier_exp_F
  U_I_pilotCoveralls Pilot Coveralls [AAF] '
I_pilot_F
  U_I_HeliPilotCoveralls Heli Pilot Coveralls '
I_helipilot_F
I_helicrew_F
  U_I_GhillieSuit Ghillie Suit [AAF] '
I_Spotter_F
I_Sniper_F
  U_I_OfficerUniform Combat Fatigues [AAF] (Tee) '
I_officer_F
I_Story_Colonel_F
  U_I_Wetsuit Wetsuit [AAF] '
I_diver_F
I_diver_exp_F
I_diver_TL_F
  U_Competitor Competitor Suit '
B_Competitor_F
  U_NikosBody Underwear 1 '
  U_MillerBody Underwear 2 '
  U_KerryBody Underwear 3 '
  U_OrestesBody Jacket and Shorts '
  U_AttisBody Underwear 4 '
  U_AntigonaBody Underwear 5 '
  U_IG_Menelaos Kabeiroi Leader's Outfit '
  U_C_Novak Novak's Leisure Suit '
  U_OI_Scientist Scientist Suit '
  V_BandollierB_oli Slash Bandolier (Olive) '
I_crew_F
I_officer_F
I_support_MG_F
I_support_GMG_F
I_support_Mort_F
I_support_AMG_F
I_support_AMort_F
  V_PlateCarrier1_blk Carrier Lite (Black) '
  V_PlateCarrierSpec_rgr Carrier Special Rig (Green) '
B_soldier_AT_F
B_soldier_AA_F
B_soldier_PG_F
B_soldier_UAV_F
  V_Chestrig_oli Fighter Chestrig (Olive) '
I_Soldier_lite_F
I_Spotter_F
I_Sniper_F
I_Soldier_AAR_F
I_Soldier_AAT_F
I_Soldier_AAA_F
  V_TacVest_camo Tactical Vest (Camo) '
  V_TacVest_blk_POLICE Tactical Vest (Police) '
  V_TacVestIR_blk Raven Vest '
  V_TacVestCamo_khk Camouflaged Vest '
  V_HarnessO_gry LBV Harness (Gray) '
Objects 
O_soldierU_F
O_soldierU_AR_F
O_soldierU_AAR_F
O_soldierU_AAT_F
O_soldierU_AAA_F
O_soldierU_TL_F
O_SoldierU_SL_F
O_soldierU_medic_F
O_soldierU_repair_F
O_soldierU_exp_F
O_engineer_U_F
O_soldierU_A_F
O_SoldierU_GL_F
  V_HarnessOGL_gry LBV Grenadier Harness (Gray) '
  V_HarnessOSpec_brn ELBV Harness '
O_recon_F
O_recon_medic_F
O_recon_exp_F
  V_HarnessOSpec_gry ELBV Harness (Gray) '
  V_PlateCarrierIA1_dgtl GA Carrier Lite (Digi) '
I_Soldier_02_F
I_soldier_F
I_Soldier_A_F
I_Soldier_M_F
I_medic_F
I_Soldier_repair_F
I_Soldier_exp_F
  V_PlateCarrierIA2_dgtl GA Carrier Rig (Digi) '
I_Soldier_AR_F
I_Soldier_SL_F
I_Soldier_LAT_F
I_Soldier_AT_F
I_Soldier_AA_F
I_engineer_F
I_soldier_UAV_F
  V_PlateCarrierIAGL_dgtl GA Carrier GL Rig (Digi) '
I_Soldier_GL_F
I_Soldier_TL_F
  V_RebreatherIA Rebreather '
I_diver_F
I_diver_exp_F
I_diver_TL_F
  H_Booniehat_grn Booniehat (Green) '
C_man_hunter_1_F
  H_Booniehat_tan Booniehat (Tan) '
  H_Booniehat_dirty Booniehat (Dirty) '
  H_Booniehat_dgtl Booniehat [AAF] '
  H_HelmetB_plain_mcamo Combat Helmet (Camo) '
B_recon_LAT_F
  H_HelmetB_plain_blk Combat Helmet (Black) '
  H_HelmetSpecB SF Helmet '
B_Soldier_GL_F
B_Soldier_TL_F
B_soldier_exp_F
  H_HelmetSpecB_paint1 SF Helmet (Light paint) '
B_soldier_AT_F
  H_HelmetSpecB_paint2 SF Helmet (Dark paint) '
B_soldier_AA_F
  H_HelmetSpecB_blk SF Helmet (Black) '
  H_HelmetIA MICH '
Objects 
I_Soldier_02_F
I_soldier_F
I_Soldier_SL_F
I_Soldier_TL_F
I_Soldier_M_F
I_Soldier_LAT_F
I_Soldier_AA_F
I_medic_F
I_Soldier_exp_F
I_engineer_F
I_Soldier_AAR_F
I_Soldier_AAT_F
I_Soldier_AAA_F
  H_HelmetIA_net MICH (Camo) '
I_Soldier_A_F
I_Soldier_GL_F
I_Soldier_repair_F
I_support_Mort_F
I_support_AMG_F
I_support_AMort_F
  H_HelmetIA_camo MICH2 (Camo) '
I_Soldier_AR_F
I_Soldier_AT_F
I_support_MG_F
I_support_GMG_F
I_soldier_UAV_F
  H_Cap_tan Cap (Tan) '
  H_Cap_blk Cap (Black) '
  H_Cap_blk_CMMG Cap (CMMG) '
  H_Cap_brn_SPECOPS Cap (SPECOPS) '
  H_Cap_tan_specops_US Cap (SF) '
  H_Cap_khaki_specops_UK Cap (SAS) '
B_CTRG_soldier_engineer_exp_F
  H_Cap_grn Cap (Green) '
  H_Cap_grn_BI Cap (BI) '
  H_Cap_blk_Raven Cap (Raven Security) '
  H_Cap_blk_ION Cap (ION) '
  H_HelmetCrew_B Crew Helmet '
B_crew_F
  H_HelmetCrew_O Crew Helmet [CSAT] '
O_crew_F
  H_HelmetCrew_I Crew Helmet [AAF] '
I_crew_F
  H_PilotHelmetFighter_B Pilot Helmet [NATO] '
B_Pilot_F
  H_PilotHelmetFighter_O Pilot Helmet [CSAT] '
O_Pilot_F
  H_PilotHelmetFighter_I Pilot Helmet [AAF] '
I_pilot_F
  H_PilotHelmetHeli_I Heli Pilot Helmet [AAF] '
I_helipilot_F
  H_CrewHelmetHeli_B Heli Crew Helmet [NATO] '
B_helicrew_F
  H_CrewHelmetHeli_O Heli Crew Helmet [CSAT] '
O_helicrew_F
  H_CrewHelmetHeli_I Heli Crew Helmet [AAF] '
I_helicrew_F
  H_BandMask_blk Bandanna Mask (Black) '
  H_BandMask_khk Bandanna Mask (Khaki) '
  H_BandMask_reaper Bandanna Mask (Reaper) '
  H_BandMask_demon Bandanna Mask (Demon) '
  H_HelmetO_oucamo Protector Helmet (Urban) '
Objects 
O_soldierU_F
O_soldierU_AR_F
O_soldierU_AAR_F
O_soldierU_LAT_F
O_soldierU_AT_F
O_soldierU_AAT_F
O_soldierU_AA_F
O_soldierU_AAA_F
O_soldierU_medic_F
O_soldierU_repair_F
O_soldierU_exp_F
O_engineer_U_F
O_soldierU_A_F
O_SoldierU_GL_F
  H_HelmetLeaderO_oucamo Defender Helmet (Urban) '
O_soldierU_TL_F
O_SoldierU_SL_F
  H_HelmetSpecO_ocamo Assassin Helmet (Hex) '
O_recon_F
O_recon_M_F
O_recon_LAT_F
O_recon_medic_F
O_recon_exp_F
O_recon_JTAC_F
O_recon_TL_F
  H_HelmetSpecO_blk Assassin Helmet (Black) '
  H_MilCap_oucamo Military Cap (Urban) '
  H_MilCap_rucamo Military Cap (Russia) '
  H_MilCap_gry Military Cap (Gray) '
  H_MilCap_dgtl Military Cap [AAF] '
I_Soldier_lite_F
I_officer_F
  H_MilCap_blue Blue Cap '
  H_Bandanna_surfer Bandanna (Surfer) '
  H_Bandanna_khk Bandanna (Khaki) '
I_G_Soldier_AR_F
I_G_Soldier_GL_F
I_G_Soldier_LAT_F
B_G_Soldier_AR_F
O_G_Soldier_AR_F
B_G_Soldier_GL_F
O_G_Soldier_GL_F
B_G_Soldier_LAT_F
O_G_Soldier_LAT_F
  H_Bandanna_cbr Bandanna (Coyote) '
  H_Bandanna_sgg Bandanna (Sage) '
  H_Bandanna_gry Bandanna (Gray) '
  H_Bandanna_camo Bandanna (Camo) '
  H_Bandanna_mcamo Bandanna (MTP) '
  H_Shemag_khk Shemag mask (Khaki) '
  H_Shemag_tan Shemag mask (Tan) '
  H_Shemag_olive Shemag (Olive) '
I_G_Soldier_F
I_G_Soldier_exp_F
I_G_Soldier_M_F
B_G_Soldier_F
O_G_Soldier_F
B_G_Soldier_exp_F
O_G_Soldier_exp_F
B_G_Soldier_M_F
O_G_Soldier_M_F
  H_ShemagOpen_khk Shemag (Khaki) '
  H_ShemagOpen_tan Shemag (Tan) '
  H_Beret_blk Beret (Black) '
  H_Beret_blk_POLICE Beret (Police) '
  H_Beret_red Beret (Red) '
  H_Beret_grn Beret (Green) '
I_Story_Colonel_F
  H_Beret_grn_SF Beret (SF) '
  H_Beret_brn_SF Beret (SAS) '
  H_Beret_ocamo Beret [CSAT] '
O_officer_F
  H_Watchcap_blk Beanie '
I_G_Soldier_SL_F
I_G_officer_F
B_G_Soldier_SL_F
O_G_Soldier_SL_F
B_G_officer_F
O_G_officer_F
B_CTRG_soldier_M_medic_F
  H_Watchcap_khk Beanie (Khaki) '
  H_Watchcap_camo Beanie (Camo) '
B_recon_F
B_recon_JTAC_F
I_G_engineer_F
B_G_engineer_F
O_G_engineer_F
  H_Watchcap_sgg Beanie (Sage) '
  H_TurbanO_blk Black Turban '
  H_StrawHat Straw Hat '
  H_StrawHat_dark Straw hat (Dark) '
  H_Hat_blue Hat (Blue) '
  H_Hat_brown Hat (Brown) '
  H_Hat_camo Hat (Camo) '
  H_Hat_grey Hat (Gray) '
  H_Hat_checker Hat (Checker) '
  H_Hat_tan Hat (Tan) '
  U_IG_Guerilla1_1 Guerilla Smocks 1 '
I_G_Soldier_F
I_G_Soldier_lite_F
I_G_Soldier_A_F
I_G_resistanceCommander_F
  U_IG_Guerilla2_1 Guerilla Smocks 1 '
I_G_Soldier_AR_F
I_G_Soldier_exp_F
  U_IG_Guerilla2_2 Guerilla Smocks 1 '
I_G_engineer_F
  U_IG_Guerilla2_3 Guerilla Smocks 1 '
I_G_medic_F
I_G_Soldier_GL_F
I_G_officer_F
  U_IG_Guerilla3_1 Guerilla Smocks 1 '
I_G_Soldier_M_F
  U_IG_Guerilla3_2 Guerilla Smocks 1 '
I_G_Soldier_LAT_F
  U_IG_leader Guerilla Smocks 1 '
I_G_Soldier_SL_F
I_G_Soldier_TL_F
  U_BG_Guerilla1_1 Guerilla Smocks 1 '
B_G_Soldier_F
B_G_Soldier_lite_F
B_G_Soldier_A_F
I_G_Story_SF_Captain_F
  U_BG_Guerilla2_1 Guerilla Smocks 1 '
B_G_Soldier_AR_F
B_G_Soldier_exp_F
  U_BG_Guerilla2_2 Guerilla Smocks 1 '
B_G_engineer_F
  U_BG_Guerilla2_3 Guerilla Smocks 1 '
B_G_medic_F
B_G_Soldier_GL_F
B_G_officer_F
  U_BG_Guerilla3_1 Guerilla Smocks 1 '
B_G_Soldier_M_F
  U_BG_Guerilla3_2 Guerilla Smocks 1 '
B_G_Soldier_LAT_F
  U_BG_leader Guerilla Smocks 1 '
B_G_Soldier_SL_F
B_G_Soldier_TL_F
  U_OG_Guerilla1_1 Guerilla Smocks 1 '
O_G_Soldier_F
O_G_Soldier_lite_F
O_G_Soldier_A_F
  U_OG_Guerilla2_1 Guerilla Smocks 1 '
O_G_Soldier_AR_F
O_G_Soldier_exp_F
  U_OG_Guerilla2_2 Guerilla Smocks 1 '
O_G_engineer_F
  U_OG_Guerilla2_3 Guerilla Smocks 1 '
O_G_medic_F
O_G_Soldier_GL_F
O_G_officer_F
  U_OG_Guerilla3_1 Guerilla Smocks 1 '
O_G_Soldier_M_F
  U_OG_Guerilla3_2 Guerilla Smocks 1 '
O_G_Soldier_LAT_F
  U_OG_leader Guerilla Smocks 1 '
O_G_Soldier_SL_F
O_G_Soldier_TL_F
  U_C_Poor_1 Worn Clothes '
C_man_p_fugitive_F
C_man_p_fugitive_F_afro
C_man_p_fugitive_F_euro
C_man_p_fugitive_F_asia
  U_C_Poor_2 Worn Clothes '
C_man_p_beggar_F
C_man_p_beggar_F_afro
C_man_p_beggar_F_euro
C_man_p_beggar_F_asia
  U_C_Scavenger_1 Scavenger Clothes (Light) '
  U_C_Scavenger_2 Scavenger Clothes (Dark) '
  U_C_Farmer Farmer Clothes '
  U_C_Fisherman Fishing Clothes '
  U_C_WorkerOveralls Worker Clothes '
  U_C_FishermanOveralls Fishing Overalls '
  U_C_WorkerCoveralls Worker Coveralls '
C_man_w_worker_F
C_man_pilot_F
  U_C_HunterBody_grn Hunting Clothes (Green) '
C_man_hunter_1_F
  U_C_HunterBody_brn Hunting Clothes (Brown) '
  U_C_Commoner2_1 Commoner Clothes 4 '
  U_C_Commoner2_2 Commoner Clothes 5 '
  U_C_Commoner2_3 Commoner Clothes 6 '
  U_C_PriestBody Clerical Robes '
  U_C_Poor_shorts_1 Worn Shorts 1 '
C_man_p_shorts_1_F
C_man_p_shorts_1_F_afro
C_man_p_shorts_1_F_euro
C_man_p_shorts_1_F_asia
  U_C_Poor_shorts_2 Worn Shorts 2 '
  U_C_Commoner_shorts Commoner Shorts '
C_man_shorts_1_F
C_man_shorts_1_F_afro
C_man_shorts_1_F_euro
C_man_shorts_1_F_asia
  U_C_ShirtSurfer_shorts Surfer Outfit 1 '
C_man_shorts_2_F
C_man_shorts_2_F_afro
C_man_shorts_2_F_euro
C_man_shorts_2_F_asia
  U_C_TeeSurfer_shorts_1 Surfer Outfit 2 '
C_man_shorts_3_F
C_man_shorts_3_F_afro
C_man_shorts_3_F_euro
C_man_shorts_3_F_asia
  U_C_TeeSurfer_shorts_2 Surfer Outfit 3 '
C_man_shorts_4_F
C_man_shorts_4_F_afro
C_man_shorts_4_F_euro
C_man_shorts_4_F_asia
  B_UavTerminal UAV Terminal Use this Terminal to connect to UAVs.
B_soldier_UAV_F
  O_UavTerminal UAV Terminal Use this Terminal to connect to UAVs.
O_soldier_UAV_F
  I_UavTerminal UAV Terminal Use this Terminal to connect to UAVs.
I_soldier_UAV_F
  Zasleh2 ' '
  muzzle_snds_H Sound Suppressor (6.5 mm) '
  muzzle_snds_L Sound Suppressor (9 mm) '
  muzzle_snds_M Sound Suppressor (5.56 mm) '
  muzzle_snds_B Sound Suppressor (7.62 mm) '
  muzzle_snds_H_MG Sound Suppressor LMG (6.5 mm) '
  optic_Arco ARCO Advanced Rifle Combat Optics
Magnification: 10x
  optic_Hamr RCO Rifle Combat Optics
Magnification: 10x
  optic_Aco ACO (Red) Advanced Collimator Optics
Color: Red
  optic_ACO_grn ACO (Green) Advanced Collimator Optics
Color: Green
  optic_Aco_smg ACO SMG (Red) Advanced Collimator Optics
Color: Red
  optic_ACO_grn_smg ACO SMG (Green) Advanced Collimator Optics
Color: Green
  optic_Holosight Holosight Mk17 Holosight
Magnification: 1x–2x
  optic_Holosight_smg Mk17 Holosight SMG Mk17 Holosight
Magnification: 1x–2x
  optic_SOS SOS Sniper Optical Sights
Magnification: 18x–75x
  acc_flashlight Flashlight Weapon mounted light.
  acc_pointer_IR IR Laser Pointer Emits light visible in the image intensification mode (night vision).
  optic_MRCO MRCO MRCO
Magnification: 1x–6x
  muzzle_snds_acp Sound Suppressor (.45 ACP) '
  optic_DMS DMS DMS
Magnification: 1x–12x
  optic_Yorris Yorris J2 Y-J2
Magnification: 1x
  optic_MRD MRD MRD
Magnification: 1x
  optic_LRPS LRPS Long-Range Precision Scope
Magnification: 18x–75x
  optic_NVS NVS Night Vision Scope
Magnification: 10x
  optic_Nightstalker Nightstalker Nightstalker Sight
Magnification: 5x–25x
  optic_tws TWS Thermal Weapon Sight
Magnification: 10x–23x
  optic_tws_mg TWS MG Thermal Weapon Sight for Machineguns
Magnification: 12x–27x
  U_B_CTRG_1 CTRG Combat Uniform (UBACS) '
B_CTRG_soldier_GL_LAT_F
  U_B_CTRG_2 CTRG Combat Uniform (UBACS2) '
B_Story_SF_Captain_F
B_CTRG_soldier_engineer_exp_F
  U_B_CTRG_3 CTRG Combat Uniform (Tee) '
B_CTRG_soldier_M_medic_F
B_CTRG_soldier_AR_A_F
  U_B_survival_uniform Survival Fatigues '
b_soldier_survival_F
  V_PlateCarrier_Kerry US Plate Carrier Rig (Kerry) '
  V_PlateCarrierL_CTRG CTRG Plate Carrier Rig Mk.1 (Light) '
B_Story_SF_Captain_F
B_CTRG_soldier_engineer_exp_F
B_CTRG_soldier_AR_A_F
  V_PlateCarrierH_CTRG CTRG Plate Carrier Rig Mk.2 (Heavy) '
B_CTRG_soldier_GL_LAT_F
B_CTRG_soldier_M_medic_F
  H_Helmet_Kerry Combat Helmet (Camo) '
  H_HelmetB_grass ECH (Grass) '
  H_HelmetB_snakeskin ECH (Snakeskin) '
  H_HelmetB_desert ECH (Desert) '
  H_HelmetB_black ECH (Black) '
  H_HelmetB_sand ECH (Sand) '
  H_HelmetB_light_grass ECH (Light, Grass) '
  H_HelmetB_light_snakeskin ECH (Light, Snakeskin) '
B_CTRG_soldier_GL_LAT_F
B_CTRG_soldier_AR_A_F
  H_HelmetB_light_desert ECH (Light, Desert) '
  H_HelmetB_light_black ECH (Light, Black) '
  H_HelmetB_light_sand ECH (Light, Sand) '
  U_I_G_Story_Protagonist_F Worn Combat Fatigues (Kerry) '
I_G_Story_Protagonist_F
  U_I_G_resistanceLeader_F Combat Fatigues (Stavrou) '
I_G_resistanceLeader_F
  V_I_G_resistanceLeader_F Tactical Vest (Stavrou) '
I_G_resistanceLeader_F
  H_Beret_02 Beret [NATO] '
  H_Shemag_olive_hs Shemag (Olive, Headset) '
  H_Cap_oli_hs Cap (Olive, Headset) '
  H_Bandanna_khk_hs Bandanna (Headset) '
I_G_Story_Protagonist_F
I_G_resistanceCommander_F
  H_Booniehat_khk_hs Booniehat (Headset) '

Generated by bis_fnc_exportCfgWeapons in Arma 3 version 1.07.112953 by Str 11:39, 28 November 2013 (CET) Template:Arma 3 Assets