Editor Modules – Arma 3

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Line 102: Line 102:
|-
|-
|High Command - Commander
|High Command - Commander
||Undefined
||Others
||Arma 3
||Arma 3
||
||
Line 142: Line 142:
|-
|-
|Game Logic
|Game Logic
||Undefined
||Others
||Arma 3
||Arma 3
||
||
|-
|-
|Military Symbols
|Military Symbols
||Undefined
||Others
||Arma 3
||Arma 3
||
||
|-
|-
|Zone Restriction
|Zone Restriction
||Undefined
||Others
||Arma 3
||Arma 3
||BIS_fnc_moduleZoneRestriction
||BIS_fnc_moduleZoneRestriction
|-
|-
|Trident
|Trident
||Undefined
||Others
||Arma 3
||Arma 3
||BIS_fnc_moduleTrident
||BIS_fnc_moduleTrident
|-
|-
|Unlock Object
|Unlock Object
||Undefined
||Others
||Arma 3
||Arma 3
||BIS_fnc_moduleUnlockObject
||BIS_fnc_moduleUnlockObject
|-
|-
|Unlock Area
|Unlock Area
||Undefined
||Others
||Arma 3
||Arma 3
||BIS_fnc_moduleUnlockArea
||BIS_fnc_moduleUnlockArea
|-
|-
|Friendly Fire
|Friendly Fire
||Undefined
||Others
||Arma 3
||Arma 3
||BIS_fnc_moduleFriendlyFire
||BIS_fnc_moduleFriendlyFire
Line 262: Line 262:
|-
|-
|EditorSkirmishBase
|EditorSkirmishBase
||Undefined
||Others
||Arma 3
||Arma 3
||
||
Line 277: Line 277:
|-
|-
|Support Provider
|Support Provider
||Undefined
||Others
||Arma 3
||Arma 3
||BIS_fnc_moduleSupportsInitProvider
||BIS_fnc_moduleSupportsInitProvider
|-
|-
|Support Provider (Virtual)
|Support Provider (Virtual)
||Undefined
||Others
||Arma 3
||Arma 3
||BIS_fnc_moduleSupportsInitProviderVirtual
||BIS_fnc_moduleSupportsInitProviderVirtual
Line 292: Line 292:
|-
|-
|Posters
|Posters
||Undefined
||Others
||Arma 3
||Arma 3
||BIS_fnc_modulePoster
||BIS_fnc_modulePoster
Line 302: Line 302:
|-
|-
|Animals
|Animals
||Undefined
||Others
||Arma 3 Zeus
||Arma 3 Zeus
||BIS_fnc_moduleAnimals
||BIS_fnc_moduleAnimals
Line 432: Line 432:
|-
|-
|Cover Map
|Cover Map
||Undefined
||Others
||Arma 3 Zeus
||Arma 3 Zeus
||BIS_fnc_moduleCoverMap
||BIS_fnc_moduleCoverMap
|-
|-
|Create Radio Channel
|Create Radio Channel
||Undefined
||Others
||Arma 3 Zeus
||Arma 3 Zeus
||BIS_fnc_moduleRadioChannelCreate
||BIS_fnc_moduleRadioChannelCreate
Line 487: Line 487:
|-
|-
|Time Trial
|Time Trial
||Undefined
||Others
||Arma 3 Karts
||Arma 3 Karts
||BIS_fnc_moduleTimeTrial
||BIS_fnc_moduleTimeTrial
Line 502: Line 502:
|-
|-
|Spawn AI
|Spawn AI
||Undefined
||Others
||Arma 3 Helicopters
||Arma 3 Helicopters
||bis_fnc_moduleSpawnAI
||bis_fnc_moduleSpawnAI
|-
|-
|Spawn AI: Spawnpoint
|Spawn AI: Spawnpoint
||Undefined
||Others
||Arma 3 Helicopters
||Arma 3 Helicopters
||bis_fnc_moduleSpawnAIPoint
||bis_fnc_moduleSpawnAIPoint
|-
|-
|Spawn AI: Sector Tactic
|Spawn AI: Sector Tactic
||Undefined
||Others
||Arma 3 Helicopters
||Arma 3 Helicopters
||bis_fnc_moduleSpawnAISectorTactic
||bis_fnc_moduleSpawnAISectorTactic
|-
|-
|Spawn AI: Options
|Spawn AI: Options
||Undefined
||Others
||Arma 3 Helicopters
||Arma 3 Helicopters
||bis_fnc_moduleSpawnAIOptions
||bis_fnc_moduleSpawnAIOptions
|-
|-
|Sling Load
|Sling Load
||Undefined
||Others
||Arma 3 Helicopters
||Arma 3 Helicopters
||bis_fnc_moduleSlingload
||bis_fnc_moduleSlingload

Revision as of 11:31, 12 August 2017

  • This page contains a list of all modules available in the editor

Arma 3 Modules v1.77 (08.2017)

Module Name Category Addon Function
Hide Terrain Objects Environment Arma 3 bis_fnc_moduleHideTerrainObjects
Edit Terrain Object Environment Arma 3 bis_fnc_moduleEditTerrainObject
Smoke Grenade Effects Arma 3 BIS_fnc_moduleGrenade
Chem light Effects Arma 3 BIS_fnc_moduleGrenade
Tracers Effects Arma 3 BIS_fnc_moduleTracers
Post process: Film Grain Effects Arma 3
Plankton Effects Arma 3 BIS_fnc_moduleEffectsEmitterCreator
Bubbles Effects Arma 3 BIS_fnc_moduleEffectsEmitterCreator
Cartridges Effects Arma 3 BIS_fnc_moduleEffectsEmitterCreator
Smoke Effects Arma 3 BIS_fnc_moduleEffectsEmitterCreator
Fire Effects Arma 3 BIS_fnc_moduleEffectsEmitterCreator
Date Events Arma 3 BIS_fnc_moduleDate
Weather Environment Arma 3 BIS_fnc_moduleWeather
Save Game Events Arma 3 BIS_fnc_moduleSaveGame
Radio Chat Events Arma 3 BIS_fnc_moduleChat
Volume Events Arma 3 BIS_fnc_moduleVolume
Generic radio message Events Arma 3 BIS_fnc_moduleGenericRadio
Set Callsign Group Modifiers Arma 3 BIS_fnc_moduleGroupID
Combat Get In Group Modifiers Arma 3 BIS_fnc_moduleCombatGetIn
High Command - Commander Others Arma 3
Skip time Environment Arma 3 BIS_fnc_moduleSkiptime
Create Task Intel Arma 3 BIS_fnc_ModuleTaskCreate
Set Task Description Intel Arma 3 BIS_fnc_ModuleTaskSetDescription
Set Task Destination Intel Arma 3 BIS_fnc_ModuleTaskSetDestination
Set Task State Intel Arma 3 BIS_fnc_ModuleTaskSetState
Create Diary Record Intel Arma 3 BIS_fnc_moduleCreateDiaryRecord
Headquarters Entity Intel Arma 3 BIS_fnc_moduleHQ
Game Logic Others Arma 3
Military Symbols Others Arma 3
Zone Restriction Others Arma 3 BIS_fnc_moduleZoneRestriction
Trident Others Arma 3 BIS_fnc_moduleTrident
Unlock Object Others Arma 3 BIS_fnc_moduleUnlockObject
Unlock Area Others Arma 3 BIS_fnc_moduleUnlockArea
Friendly Fire Others Arma 3 BIS_fnc_moduleFriendlyFire
Sector Multiplayer Arma 3 BIS_fnc_moduleSector
Respawn Position Multiplayer Arma 3 BIS_fnc_moduleRespawnPosition
Vehicle Respawn Multiplayer Arma 3 BIS_fnc_moduleRespawnVehicle
Show / Hide Object Modifiers Arma 3 BIS_fnc_moduleShowHide
Set Position / Rotation Object Modifiers Arma 3 BIS_fnc_modulePositioning
Set Skill Object Modifiers Arma 3 BIS_fnc_moduleSkill
Set Character Damage Object Modifiers Arma 3 BIS_fnc_moduleHealth
Set Vehicle Damage Object Modifiers Arma 3 BIS_fnc_moduleDamage
Set Vehicle Fuel Object Modifiers Arma 3 BIS_fnc_moduleFuel
Set Ammo Object Modifiers Arma 3 BIS_fnc_moduleAmmo
Set Mode Object Modifiers Arma 3 BIS_fnc_moduleMode
Set Rank Object Modifiers Arma 3 BIS_fnc_moduleRank
Set AI Mode Object Modifiers Arma 3 BIS_fnc_moduleAI
Add Rating / Score Object Modifiers Arma 3 BIS_fnc_moduleRating
Open / Close Doors Object Modifiers Arma 3 BIS_fnc_moduleDoorOpen
Simulation Manager Object Modifiers Arma 3 BIS_fnc_moduleSimulationManager
Game Logic Sites Arma 3 BIS_fnc_moduleSiteInit
EditorSkirmishBase Others Arma 3
Open Strategic Map Strategic Arma 3 BIS_fnc_moduleStrategicMapOpen
Support Requester Supports Arma 3 BIS_fnc_moduleSupportsInitRequester
Support Provider Others Arma 3 BIS_fnc_moduleSupportsInitProvider
Support Provider (Virtual) Others Arma 3 BIS_fnc_moduleSupportsInitProviderVirtual
Firing Drill Firing Drills Arma 3 BIS_fnc_moduleFiringDrill
Posters Others Arma 3 BIS_fnc_modulePoster
Game Logic Gameplay Modes Arma 3
Animals Others Arma 3 Zeus BIS_fnc_moduleAnimals
Close Air Support (CAS) Effects Arma 3 Zeus BIS_fnc_moduleCAS
Game Master Zeus Arma 3 Zeus BIS_fnc_moduleCurator
Manage Addons Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddAddons
Manage Resources Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddPoints
Add Editing Area Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddEditingArea
Restrict Editing Around Players Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddEditingAreaPlayers
Set Editing Area Type Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetEditingAreaType
Add Camera Area Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddCameraArea
Set Camera Position Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetCamera
Add Editable Objects Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddEditableObjects
Set Editing Costs Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetCoefs
Set Costs (Default) Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetCostsDefault
Set Costs (Side) Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetCostsSide
Set Costs - Soldiers & Vehicles Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetCostsVehicleClass
Add Icon Zeus Arma 3 Zeus BIS_fnc_moduleCuratorAddIcon
Set Attributes - Objects Zeus Arma 3 Zeus BIS_fnc_moduleCuratorSetAttributes
Post-Process Environment Arma 3 Zeus BIS_fnc_modulePostprocess
Play Sound Audio Arma 3 Zeus BIS_fnc_moduleSFX
IR Grenade Effects Arma 3 Zeus BIS_fnc_moduleGrenade
Time acceleration Environment Arma 3 Zeus BIS_fnc_moduleTimeMultiplier
Flare Effects Arma 3 Zeus BIS_fnc_moduleProjectile
Briefing Scenario Flow Arma 3 Zeus BIS_fnc_moduleDiary
End Scenario Scenario Flow Arma 3 Zeus BIS_fnc_moduleEndMission
Scenario Name Scenario Flow Arma 3 Zeus BIS_fnc_moduleMissionName
Zeus Lightning Bolt Zeus Arma 3 Zeus BIS_fnc_moduleLightning
Cover Map Others Arma 3 Zeus BIS_fnc_moduleCoverMap
Create Radio Channel Others Arma 3 Zeus BIS_fnc_moduleRadioChannelCreate
Remote Control Zeus Arma 3 Zeus BIS_fnc_moduleRemoteControl
Zone Protection Scenario Flow Arma 3 Zeus BIS_fnc_moduleZoneProtection
Countdown Scenario Flow Arma 3 Zeus BIS_fnc_moduleCountdown
Respawn Tickets Scenario Flow Arma 3 Zeus BIS_fnc_moduleRespawnTickets
Bleed Tickets Scenario Flow Arma 3 Zeus BIS_fnc_moduleBleedTickets
Custom Objective Objectives Arma 3 Zeus BIS_fnc_moduleObjective
Ordnance Effects Arma 3 Zeus BIS_fnc_moduleProjectile
Loadouts Respawn Arma 3 Zeus BIS_fnc_moduleRespawnInventory
Players (BLUFOR) Respawn Arma 3 Zeus BIS_fnc_moduleRespawnPosition
Time Trial Others Arma 3 Karts BIS_fnc_moduleTimeTrial
Bootcamp Stage Training Arma 3 BIS_fnc_moduleBootcampStage
Arsenal Zeus Arma 3 BIS_fnc_moduleArsenal
Spawn AI Others Arma 3 Helicopters bis_fnc_moduleSpawnAI
Spawn AI: Spawnpoint Others Arma 3 Helicopters bis_fnc_moduleSpawnAIPoint
Spawn AI: Sector Tactic Others Arma 3 Helicopters bis_fnc_moduleSpawnAISectorTactic
Spawn AI: Options Others Arma 3 Helicopters bis_fnc_moduleSpawnAIOptions
Sling Load Others Arma 3 Helicopters bis_fnc_moduleSlingload
EndGame Objectives Instance Objectives Arma 3 Marksmen bis_fnc_moduleHvtObjectives
End Game Simple Objective Objectives Arma 3 Marksmen bis_fnc_moduleHvtObjectives
End Game Start Game Objective Objectives Arma 3 Marksmen bis_fnc_moduleHvtObjectives
End Game - End Game Objective Objectives Arma 3 Marksmen bis_fnc_moduleHvtObjectives
Combat Patrol Init Combat Patrol Arma 3 Malden BIS_fnc_CPInit
Combat Patrol Location Add Combat Patrol Arma 3 Malden
Combat Patrol Location Remove Combat Patrol Arma 3 Malden
Combat Patrol Location Reposition Combat Patrol Arma 3 Malden
Combat Patrol Azimuth Blacklist Combat Patrol Arma 3 Malden

Function used for exporting

private _modules = "(configName inheritsFrom _x) == 'Module_F'" configClasses (configFile >> "CfgVehicles"); 
private _export = "{| class='wikitable sortable' |- 
!Module Name !!Category !!Addon !!Function
|-" + endl; 
 
{ 
 private _name = getText (_x >> "displayName"); 
 private _cat = getText (_x >> "category"); 
 private _mod = configSourceMod _x; 
 private _fnc = getText (_x >> "function"); 
 if (_mod == "") then {_mod = "A3"}; 
 private _modName = modParams [_mod,["name"]]; 
 _modName = _modName select 0; 
 _cat = getText (configFile >> "CfgFactionClasses" >> _cat >> "displayName"); 
 if (_cat isEqualto "") then {_cat = "Others"}; 
 
 _export = _export + "|" + _name + endl + "||" + _cat + endl + "||" + _modName + endl + "||" + _fnc + endl + "|-" + endl; 
 
} forEach _modules; 
 
_export = _export + "|}"; 
 
copyToClipboard _export;