Editor Modules – Arma 3

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=Category=
=Category=
==Misc==
==Misc==
*[[Arma 3 Module: Animals|Animals]]
#[[Arma 3 Module: Animals|Animals]]
*[[Arma 3 Module: Cover Map|Cover Map]]
#[[Arma 3 Module: Cover Map|Cover Map]]
*Create Radio Channel
#Create Radio Channel
*Friendly Fire
#Friendly Fire
*High Command - Commander
#High Command - Commander
*High Command - Subordinate
#High Command - Subordinate
*Live Feed - Effects
#Live Feed - Effects
*Live Feed - Init
#Live Feed - Init
*Live Feed - Set Source
#Live Feed - Set Source
*Live Feed - Set Target
#Live Feed - Set Target
*Live Feed - Terminate
#Live Feed - Terminate
*Military Symbols
#Military Symbols
*Posters
#Posters


==Events==
==Events==
*Date
#Date
*Generic radio message
#Generic radio message
*Radio Chat
#Radio Chat
*Save Game
#Save Game
*Volume
#Volume


==Group Modifiers==
==Group Modifiers==
*Combat Get In
#Combat Get In
*Set Callsign
#Set Callsign


==Intel==
==Intel==
*Create Diary Record
#Create Diary Record
*Create Task
#Create Task
*Headquarters Entity
#Headquarters Entity
*Set Task Description
#Set Task Description
*Set Task Destination
#Set Task Destination
*Set Task State
#Set Task State


==Object Modifiers==
==Object Modifiers==
*Add Rating / Score
#Add Rating / Score
*Open / Close Doors
#Open / Close Doors
*Set AI Mode
#Set AI Mode
*Set Ammo
#Set Ammo
*Set Character Damage
#Set Character Damage
*Set Mode
#Set Mode
*Set Position / Rotation
#Set Position / Rotation
*Set Rank
#Set Rank
*Set Skill
#Set Skill
*Set Vehicle Damage
#Set Vehicle Damage
*Set Vehicle Fuel
#Set Vehicle Fuel
*Show / Hide
#Show / Hide
*Simulation Manager
#Simulation Manager


==Multiplayer==
==Multiplayer==
*Respawn Position
#Respawn Position
*[[Arma 3 Module: Sector|Sector]]
#[[Arma 3 Module: Sector|Sector]]
*Sector (Dummy)
#Sector (Dummy)
*Vehicle Respawn
#Vehicle Respawn


==Sites==
==Sites==
*Animals
#Animals
*BLUFOR Site
#BLUFOR Site
*Empty Site
#Empty Site
*Independents Site
#Independents Site
*Minefield
#Minefield
*OPFOR Site
#OPFOR Site
*Random Patrol
#Random Patrol


==Strategic==
==Strategic==
*Custom Image
#Custom Image
*Mission
#Mission
*Open Strategic Map
#Open Strategic Map
*ORBAT Group
#ORBAT Group
*Strategic Map
#Strategic Map


==Supports==
==Supports==
*Support Provider: Artillery (Virtual)
#Support Provider: Artillery (Virtual)
*Support Provider: CAS (Bombing Run)
#Support Provider: CAS (Bombing Run)
*Support Provider: CAS (Bombing Run, Virtual)
#Support Provider: CAS (Bombing Run, Virtual)
*Support Provider: CAS (Helicopter Attack)
#Support Provider: CAS (Helicopter Attack)
*Support Provider: CAS (Helicopter Attack, Virtual)
#Support Provider: CAS (Helicopter Attack, Virtual)
*Support Provider: Helicopter Transport
#Support Provider: Helicopter Transport
*Support Provider: Helicopter Transport (Virtual)
#Support Provider: Helicopter Transport (Virtual)
*Support Provider: Supply Drop
#Support Provider: Supply Drop
*Support Provider: Supply Drop (Virtual)
#Support Provider: Supply Drop (Virtual)
*Support Requester
#Support Requester


==Audio==
==Audio==
*Play Radio Message
#Play Radio Message


==Effects==
==Effects==
*Bubbles
#Bubbles
*Cartridges
#Cartridges
*Chem Light
#Chem Light
*Close Air Support (CAS)
#Close Air Support (CAS)
*Fire
#Fire
*Flare
#Flare
*IR Grenade
#IR Grenade
*Ordnance
#Ordnance
*Plankton
#Plankton
*Smoke
#Smoke
*Smoke Grenade
#Smoke Grenade
*Tracers
#Tracers


==Environment==
==Environment==
*Post-Process
#Post-Process
*Skip time
#Skip time
*Time acceleration
#Time acceleration
*Weather
#Weather


==Gameplay Modes==
==Gameplay Modes==
*Defend
#Defend
*Game Master
#Game Master
*Sector Control
#Sector Control
*Seize
#Seize


==Objectives==
==Objectives==
*Race - Check Point
#Race - Check Point
*Race - Finish
#Race - Finish
*Race - Lineup
#Race - Lineup


==Scenario Flow==
==Scenario Flow==
*Bleed Tickets
#Bleed Tickets
*Countdown
#Countdown
*End Scenario
#End Scenario
*Respawn Tickets
#Respawn Tickets
*Scenario Name
#Scenario Name
*Zone Protection
#Zone Protection


==Zeus==
==Zeus==
*Add Camera Area
#Add Camera Area
*Add Editable Objects
#Add Editable Objects
*Add Editing Area
#Add Editing Area
*Add Icon
#Add Icon
*Game Master
#Game Master
*Manage Addons
#Manage Addons
*Manage Resources
#Manage Resources
*Restrict Editing Around Players
#Restrict Editing Around Players
*Set Attributes - Groups
#Set Attributes - Groups
*Set Attributes - Markers
#Set Attributes - Markers
*Set Attributes - Objects
#Set Attributes - Objects
*Set Attributes - Players
#Set Attributes - Players
*Set Attributes - Waypoints
#Set Attributes - Waypoints
*Set Camera Position
#Set Camera Position
*Set Costs (Default)
#Set Costs (Default)
*Set Costs (Side)
#Set Costs (Side)
*Set Costs - Modules
#Set Costs - Modules
*Set Costs - Objects
#Set Costs - Objects
*Set Costs - Soldiers & Vehicles
#Set Costs - Soldiers & Vehicles
*Set Editing Area Type
#Set Editing Area Type
*Set Editing Costs
#Set Editing Costs
*Zeus Lightning Bolt
#Zeus Lightning Bolt

Revision as of 02:09, 30 October 2014

Template:Stub

Category

Misc

  1. Animals
  2. Cover Map
  3. Create Radio Channel
  4. Friendly Fire
  5. High Command - Commander
  6. High Command - Subordinate
  7. Live Feed - Effects
  8. Live Feed - Init
  9. Live Feed - Set Source
  10. Live Feed - Set Target
  11. Live Feed - Terminate
  12. Military Symbols
  13. Posters

Events

  1. Date
  2. Generic radio message
  3. Radio Chat
  4. Save Game
  5. Volume

Group Modifiers

  1. Combat Get In
  2. Set Callsign

Intel

  1. Create Diary Record
  2. Create Task
  3. Headquarters Entity
  4. Set Task Description
  5. Set Task Destination
  6. Set Task State

Object Modifiers

  1. Add Rating / Score
  2. Open / Close Doors
  3. Set AI Mode
  4. Set Ammo
  5. Set Character Damage
  6. Set Mode
  7. Set Position / Rotation
  8. Set Rank
  9. Set Skill
  10. Set Vehicle Damage
  11. Set Vehicle Fuel
  12. Show / Hide
  13. Simulation Manager

Multiplayer

  1. Respawn Position
  2. Sector
  3. Sector (Dummy)
  4. Vehicle Respawn

Sites

  1. Animals
  2. BLUFOR Site
  3. Empty Site
  4. Independents Site
  5. Minefield
  6. OPFOR Site
  7. Random Patrol

Strategic

  1. Custom Image
  2. Mission
  3. Open Strategic Map
  4. ORBAT Group
  5. Strategic Map

Supports

  1. Support Provider: Artillery (Virtual)
  2. Support Provider: CAS (Bombing Run)
  3. Support Provider: CAS (Bombing Run, Virtual)
  4. Support Provider: CAS (Helicopter Attack)
  5. Support Provider: CAS (Helicopter Attack, Virtual)
  6. Support Provider: Helicopter Transport
  7. Support Provider: Helicopter Transport (Virtual)
  8. Support Provider: Supply Drop
  9. Support Provider: Supply Drop (Virtual)
  10. Support Requester

Audio

  1. Play Radio Message

Effects

  1. Bubbles
  2. Cartridges
  3. Chem Light
  4. Close Air Support (CAS)
  5. Fire
  6. Flare
  7. IR Grenade
  8. Ordnance
  9. Plankton
  10. Smoke
  11. Smoke Grenade
  12. Tracers

Environment

  1. Post-Process
  2. Skip time
  3. Time acceleration
  4. Weather

Gameplay Modes

  1. Defend
  2. Game Master
  3. Sector Control
  4. Seize

Objectives

  1. Race - Check Point
  2. Race - Finish
  3. Race - Lineup

Scenario Flow

  1. Bleed Tickets
  2. Countdown
  3. End Scenario
  4. Respawn Tickets
  5. Scenario Name
  6. Zone Protection

Zeus

  1. Add Camera Area
  2. Add Editable Objects
  3. Add Editing Area
  4. Add Icon
  5. Game Master
  6. Manage Addons
  7. Manage Resources
  8. Restrict Editing Around Players
  9. Set Attributes - Groups
  10. Set Attributes - Markers
  11. Set Attributes - Objects
  12. Set Attributes - Players
  13. Set Attributes - Waypoints
  14. Set Camera Position
  15. Set Costs (Default)
  16. Set Costs (Side)
  17. Set Costs - Modules
  18. Set Costs - Objects
  19. Set Costs - Soldiers & Vehicles
  20. Set Editing Area Type
  21. Set Editing Costs
  22. Zeus Lightning Bolt