Mission Presentation – Arma 3

From Bohemia Interactive Community
Jump to navigation Jump to search
mNo edit summary
mNo edit summary
Line 6: Line 6:


== Sequence ==
== Sequence ==
# <big>'''[[Mission Overview|Overview]]'''</big> ''(SP)'' or <big>'''Mission lobby'''</big> ''(MP)''
# <big>'''[[Mission Overview|Overview]]'''</big>
#* Can include campaign or mission folder overview
#:[[File:A3_missionOverview.jpg|200px]]
# <big>'''[[Loading Screens|Loading Screen]]'''</big>
# <big>'''[[Loading Screens|Loading Screen]]'''</big>
#:[[File:A3_loading_mission.jpg|200px]]
#:[[File:A3_loading_mission.jpg|200px]]

Revision as of 10:04, 24 May 2013


In order to play a mission from the main menu, player has to go through multiple menus. While in mission itself, additional user interface elements are available.

Mission designers are advised to configure all of them correctly in order to make their missions consistent and comfortable for players. It's important to realize your mission doesn't start when player takes controls, but is presented already in main menu, during loading or when reading briefing. Every impression counts.

Sequence

  1. Overview
    A3 missionOverview.jpg
  2. Loading Screen
    A3 loading mission.jpg
  3. Briefing (optional)
  4. Establishing shot (optional)
  5. Mission
  6. Closing Shot (optional)
    A3 closingShot.jpg
  7. Debriefing (optional)
    A3 debriefing.jpg
  8. Return back to 1 (in single missions) or 2 (in campaign)