BIN fnc CBRNGearActivate: Difference between revisions

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m (Text replacement - " {{Function|= Comments ____________________________________________________________________________________________ | arma3 |= Game name |1.94|= Game version" to "{{Function|Comments= ______________________________________________...)
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| <!-- [] call [[BIN_fnc_CBRNGearActivate]]; --> |= Syntax
| <!-- [] call [[BIN_fnc_CBRNGearActivate]]; --> |= Syntax


|p1= |= Parameter 1
|p1= |Parameter 1=


| |= Return value
| |Return value=
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|x1= <code></code> |=  
|x1= <code></code> |Example 1=
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| |= See also
| |See also=
 
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Revision as of 18:32, 4 December 2019

Hover & click on the images for description

Description

Description:
/*

	Description:
	Activates a specific piece of CBRN gear for a character entity.
	NOTE: Module / function set not robust nor completed - not recommended for usage at this stage!

	Parameter(s):
		0: OBJECT - character entity to activate CBRN gear for
		1: STRING - CBRN gear class name to activate

	Returns:
	BOOL
*/

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
Execution:
call
Groups:
Uncategorised

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

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Notes

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