BIN fnc addSiteEntities: Difference between revisions
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Lou Montana (talk | contribs) m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...) |
Lou Montana (talk | contribs) m (Text replacement - "\|game([0-9])=([^ ]+) * \|version([0-9])=([^ ]+) * " to "|game$1=$2 |version$3=$4 ") |
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{{ | {{RV|type=function | ||
|game1= arma3 | |||
| arma3 | |version1= 1.94 | ||
|1.94 | |||
|gr1= Contact | |gr1= Contact | ||
|descr= <pre>/* | |||
| <pre>/* | |||
Description: | Description: | ||
Line 26: | Line 23: | ||
(_entityIDs select ID) pushback -1; | (_entityIDs select ID) pushback -1; | ||
{{Wiki|placeholder}} {{Feature|arma3contact}} | |||
{{Feature|arma3contact}} | |||
|s1= <!-- [] call [[BIN_fnc_addSiteEntities]] --> | |||
| | |p1= | ||
| | |r1= | ||
| | |x1= <!-- <code>[] call [[BIN_fnc_addSiteEntities]];</code> --> | ||
|seealso= | |||
| | |||
}} | }} | ||
Revision as of 10:00, 14 June 2021
Description
- Description:
/* Description: Register entities to a site, so they can be despawned with the rest when player leaves the area. Parameter(s): 0: OBJECT - site logic. The site must be spawned for the function to work. 1: ARRAY - entities to be added. Types can be mixed, the system will sort them out itself. Returns: BOOL - true if added */ #define ADD(ID)\ (_entities select ID) pushback _x;\ (_entityIDs select ID) pushback -1;
- Execution:
- call
- Groups:
- Contact
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note