BIN fnc bezierEditor: Difference between revisions

From Bohemia Interactive Community
Jump to navigation Jump to search
m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...)
m (Text replacement - "\| *([Cc]omments|COMMENTS|[Gg]ame [Nn]ame|Game [Vv]ersion|Game Version \(number surrounded by NO SPACES\)|Multiplayer Arguments \("local" or "global"\)|Multiplayer Effects \("local" or "global"\)|Multiplayer Execution \("server" or...)
Line 51: Line 51:




| |See also=
|  
}}
}}



Revision as of 22:05, 17 January 2021

Hover & click on the images for description

Description

Description:
#define POINT_W			(0.03)
#define POINT_H			(POINT_W / 0.75)
#define RESOLUTION		50
#define MAX_POINTS		16
#define GRIDS			10
#define REFRESH			([_ctrlParent] call (_ctrlArea getvariable "fnc_draw"))
#define POINTS			(_ctrlArea getvariable "points")
#define LINES			(_ctrlArea getvariable "lines")
#define CURVE			(_ctrlArea getvariable "curve")
#define BUTTONS			(_ctrlArea getvariable "buttons")
#define HOVER			(_ctrlArea getvariable "hover")
#define SELECTED		(_ctrlArea getvariable "selected")
#define SET_HOVER(CTRL)		_ctrlArea setvariable ["hover",CTRL]; CTRL ctrlsettextcolor COLOR_SELECTED
#define SET_SELECTED(CTRL)	_ctrlArea setvariable ["selected",CTRL]
#define COLOR_BACKGROUND	[0.4,0.4,0.4,1]
#define COLOR			[0,0,0,1]
#define COLOR_SELECTED		[1,1,1,1]
#define COLOR_CURVE		[1,0,0,1]
#define COLOR_LINE		[0,0,0,0.2]
#define COLOR_TIMELINE		[1,1,1,1]
#define COLOR_GRID		[1,1,1,0.3]
#define POINT_POS		[\
					(_posX - POINT_W / 2) max 0 min ((ctrlposition _ctrlArea select 2) - POINT_W),\
					(_posY - POINT_H / 2) max 0 min ((ctrlposition _ctrlArea select 3) - POINT_H),\
					POINT_W,\
					POINT_H\
				]

(Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki)
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Interpolation

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Example 1:

Additional Information

See also:
See also needed

Notes

Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note


Bottom Section