BIN fnc bezierVelocity: Difference between revisions

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{{RV|type=function
{{RV|type=function


|game1= arma3  
|game1= arma3
 
|version1= 1.94
|version1= 1.94


|gr1 = Interpolation  
|gr1= Interpolation  


| <pre>/*
|descr= <pre>/*


Description:
Description:
Line 18: Line 17:
Returns:
Returns:
ARRAY - velocity vector in format [x,y,z]
ARRAY - velocity vector in format [x,y,z]
*/
*/</pre>


{{placeholder}} {{Feature|arma3contact}}  
{{Wiki|placeholder}} {{Feature|arma3contact}}  


| <!-- [] call [[BIN_fnc_bezierVelocity]]; -->  
|s1= <!-- [] call [[BIN_fnc_bezierVelocity]] -->


|p1=  
|p1=


|x1=
|r1=
}}


|x1= <!-- <code>[] call [[BIN_fnc_bezierVelocity]];</code> -->


[[Category:Functions|{{uc:bezierVelocity}}]]
|seealso=
[[Category:{{Name|arma3}}: Functions|{{uc:bezierVelocity}}]]
}}

Revision as of 10:55, 14 June 2021

Hover & click on the images for description

Description

Description:
/*

	Description:
	Calculate bezier curve velocity

	Parameter(s):
		0: ARRAY - list of control points in format [x,y,z], can be any number of them
		1: NUMBER - progress in range 0 to 1

	Returns:
	ARRAY - velocity vector in format [x,y,z]
*/
🏗
Placeholder description extracted from the function header by BIS_fnc_exportFunctionsToWiki.
enoch icon ca.png
This content is exclusive to the Arma 3 Contact Expansion.
Execution:
call
Groups:
Interpolation

Syntax

Syntax:
Syntax needed
Return Value:
Return value needed

Examples

Examples:
Example needed

Additional Information

See also:
See also needed

Notes

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