Difference between revisions of "BIN fnc findPath"
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Lou Montana (talk | contribs) m (Text replacement - "</small> |= Description" to "</small> |Description=") |
Lou Montana (talk | contribs) m (Text replacement - "<code>(\[[a-zA-Z0-9_, ]*\] )?(call|spawn) \[\[(BI[NS]\_fnc\_[a-zA-Z0-9_]+)\]\];?<\/code>" to "<sqf>$1$2 $3;</sqf>") |
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− | {{ | + | {{RV|type=function |
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− | | arma3 | | + | |game1= arma3 |
+ | |version1= 1.94 | ||
− | | | + | |gr1= Movement |
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− | | <pre>/* | + | |descr= <pre>/* |
Description: | Description: | ||
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Returns: | Returns: | ||
ARRAY of NUMBERs - indexes of nodes which are traversed on the way to the ending point | ARRAY of NUMBERs - indexes of nodes which are traversed on the way to the ending point | ||
− | */ | + | */</pre> |
− | + | {{Wiki|placeholder}} {{Feature|arma3contact}} | |
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− | | <!-- [] call [[BIN_fnc_findPath]] | + | |s1= <!-- [] call [[BIN_fnc_findPath]] --> |
− | |p1 | + | |p1= |
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− | |x1= < | + | |x1= <!-- <sqf>[] call BIN_fnc_findPath;</sqf> --> |
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− | | | + | |seealso= |
}} | }} | ||
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Latest revision as of 14:06, 5 May 2022
Description
- Description:
/* Description: A* search algorithm. Uses hard-coded Manhattan distance to measure distance. Parameter(s): 0: ARRAY of ARRAYs in format: 0: NUMBER - node cost 1: ARRAY - array of neighbor indexes 2: ARRAY - XYZ position of the node, used to measure distance from end pos 1: NUMBER - index of starting point 2: NUMBER - index of ending point Returns: ARRAY of NUMBERs - indexes of nodes which are traversed on the way to the ending point */
- Execution:
- call
- Groups:
- Movement
Syntax
- Syntax:
- Syntax needed
- Return Value:
- Return value needed
Examples
- Examples:
- Example needed
Additional Information
- See also:
- See also needed
Notes
-
Report bugs on the Feedback Tracker and/or discuss them on the Arma Discord or on the Forums.
Only post proven facts here! Add Note